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Старый 02-03-2011, 08:36   #1481
CrazyIvan
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Test kilo battery recharge with 3 players: game assigned 3 IDs, one for every player (1001, 1301, 1601), any player seen its own ID (not 1001 for anyone but 1001, 1301 and 1601 for each one).
Kilo (1001) and Kilo Improved (1601) recharged, Alrosa did not recharge (1301).
Hope this help.
OK.
Thanks!
Udaloy Multistation problem removed ?
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Старый 02-03-2011, 10:46   #1482
sertore
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Сообщение от CrazyIvan Посмотреть сообщение
...
Udaloy Multistation problem removed ?
Have to check tomorrow evening: I will report the result as soon as possible. Thanks
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Старый 02-03-2011, 16:12   #1483
Panzermensch
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Landing the P-3 Orion on Airport makes DW crash!
Ok, I have done some tests and gained the result, that my DW only crashes when the airport is neutral-side. When you land on it while sitting in cockpit the payload-screen does not appear and after switching through stations my game finally CTD and spit out this report:

Problemereignisname: APPCRASH
Anwendungsname: dangerouswaters.exe
Anwendungsversion: 0.1.0.4
Anwendungszeitstempel: 45b1069b
Fehlermodulname: StackHash_62eb
Fehlermodulversion: 0.0.0.0
Fehlermodulzeitstempel: 00000000
Ausnahmecode: c0000005
Ausnahmeoffset: 00000000
Betriebsystemversion: 6.1.7601.2.1.0.768.3
Gebietsschema-ID: 1031
Zusatzinformation 1: 62eb
Zusatzinformation 2: 62eb03491d77b04b594cf0c7c6f4cf44
Zusatzinformation 3: d384
Zusatzinformation 4: d384047d8b41e1922377eb9797af0438


I uploaded a test-mission which causes this problem.

thanks
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Тип файла: 7z !!!TEST!!!.7z (521 байт, 496 просмотров)
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Старый 03-03-2011, 14:05   #1484
solcarlus
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Hi all!!
I just have a little questionabout Helo'dropped torpedo (mk50 in that case)...

Is it normal for them to always make a U-turn after having ran as preset?

And so.....is it normal that we have to set the opposite bearing when we set RTE=00000 ???
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Старый 04-03-2011, 03:20   #1485
sertore
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OK.
Thanks!
Udaloy Multistation problem removed ?
Udaloy stations are now syncronized in multistation game and the previous bug seems to be removed. The new files in Diesel_TEST_3 seems to be more stable and reliable too. Thanks

Последний раз редактировалось sertore; 04-03-2011 в 10:16.
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Старый 04-03-2011, 05:32   #1486
CrazyIvan
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Сообщение от solcarlus Посмотреть сообщение
Hi all!!
I just have a little questionabout Helo'dropped torpedo (mk50 in that case)...

Is it normal for them to always make a U-turn after having ran as preset?

And so.....is it normal that we have to set the opposite bearing when we set RTE=00000 ???
Tnx.
Bug has been removed.
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Старый 04-03-2011, 13:26   #1487
CrazyIvan
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To: Sertore.

>> Let me take this opportunity to arise another problem: when HELI from FFG is request to attack an enemy unit, it starts to attack the more near target, without following the order to attack a specific unit but attacking the more near one.

Bug has been removed.
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Старый 04-03-2011, 16:05   #1488
sertore
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To: Sertore.

>> Let me take this opportunity to arise another problem: when HELI from FFG is request to attack an enemy unit, it starts to attack the more near target, without following the order to attack a specific unit but attacking the more near one.

Bug has been removed.
Great: now the MOD is really near to be full playable without any apparent bug (apart for battery recharge on Alrosa and an issue on player RADAR efficiency already noticed on subsim, but they are really minor problems)! RA revived DW to a new life! Thanks for support.
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Старый 04-03-2011, 17:17   #1489
Panzermensch
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Great: now the MOD is really near to be full playable without any apparent bug (apart for battery recharge on Alrosa and an issue on player RADAR efficiency already noticed on subsim, but they are really minor problems)! RA revived DW to a new life! Thanks for support.

Except Towed Array on Multi-Station Submarines has still no audio in broadband when sonar operator has no control over Ship Control
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Старый 04-03-2011, 17:27   #1490
sertore
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Except Towed Array on Multi-Station Submarines has still no audio in broadband when sonar operator has no control over Ship Control
Sorry, forgot: I will check it too. Cheers
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Старый 04-03-2011, 18:51   #1491
CrazyIvan
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To Sertore: The problem of a radar by the controlled ships was decided. Now Radars catch to missiles.

Alrosa - our tests show that the batteries at it are charged. (Probably your player on Alrosa has not replaced at itself files.)


To Panzermensch: The problem can be overcome, if the station ShipControl and Sonar will be attached to the same player.
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Старый 04-03-2011, 19:46   #1492
sertore
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To Sertore: The problem of a radar by the controlled ships was decided. Now Radars catch to missiles.

Alrosa - our tests show that the batteries at it are charged. (Probably your player on Alrosa has not replaced at itself files.)


To Panzermensch: The problem can be overcome, if the station ShipControl and Sonar will be attached to the same player.
About RADAR, thanks.
About Alrosa, I will check again and in case it will work I will throw an HARPOON in the middle of shoulders of inaccurate player, thanks again.
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Старый 04-03-2011, 19:55   #1493
Panzermensch
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To Panzermensch: The problem can be overcome, if the station ShipControl and Sonar will be attached to the same player.

Aye, but as I mentioned some months before I have 6 guys in my LAN-Crew and I already have both a sonar-operator and a helmsman. So we can't attache these stations...
I know its a minor problem for DW-community, but if there is any simple solution it would be sooo great!
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Старый 05-03-2011, 11:24   #1494
Drakken
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Lightbulb

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To: Sertore.

>> Let me take this opportunity to arise another problem: when HELI from FFG is request to attack an enemy unit, it starts to attack the more near target, without following the order to attack a specific unit but attacking the more near one.

Bug has been removed.
Good work, comrade commander CrazyIvan, all Multyplayer BETASOM team are pleased to see the good collaboration with RA Team.

We ask to yuo, a little gift:

If you can install the IDAS missile system to the U212 (italy and german version) to replace the EXOCET and HARPOON system in the actual weapon loadout.
Especially, in the italian U212, the EXOCET does not exit in the "real life"...
i directly asked to the officers in a recent our visit to the U212 "TODARO".

If you want we have the 3D file, and the characteristics :

Цитата:
IDAS (based on the IRIS-T air-to-air missile) is primarily targeted against air threats, such as ASW helicopters, but also against small or medium-sized surface vessels or coastal land targets. It is currently being developed by Diehl BGT Defence and HDW, which is a part of Thyssen-Krupp Marine Systems (TKMS), to be fired from Type 212's torpedo tubes. IDAS will be fibre-optic guided and officially has a range of approx. 20 km. [1] Four missiles will fit in one torpedo tube, stored in a magazine. First deliveries of IDAS for the German Navy and operational service are planned from 2014 on.[2]

The IDAS system is also the world's first[citation needed] missile which gives submarines the capability to engage air threats, and the first tube-launched missile that does not emerge in a capsule, but is fired directly from the torpedo tubes.
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Старый 05-03-2011, 18:01   #1495
Sag75
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Hi all RA Team! Many thanks for your fantastic job! Let me report here just two anomalies I found.

When I get both missile launchers damaged on Udaloy and then they are both repaired, I cannot fire no more from one of them. In other words one of the two Weapon Control station doesn't let me fire a missile even if it appears fully repaired!

An other bug I've seen is that sometimes U212's sonar waterfalls stop to run even at 1x of temporal compression.

Thanks!


Edit. It seems I cannot load/fire missiles from the Weapon Control station NUMBER 2 when I have any damages on Udaloy. Thanks for assistance!

Последний раз редактировалось Sag75; 07-03-2011 в 19:32.
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Старый 09-03-2011, 02:17   #1496
CrazyIvan
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Cool

Update 1.31_B has been released.


Cheers!
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Старый 09-03-2011, 07:00   #1497
dd149
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Thanks for your hard work and the fast isssue of the latest fixes.
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Старый 09-03-2011, 12:29   #1498
sertore
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Many thanks for brilliant support and efforts!
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Старый 09-03-2011, 12:49   #1499
CrazyIvan
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Some of change was made in BAT a file.

The archive of a patch also was reconstructed.
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Тип файла: rar 1.31_b_BAT_Fixed.rar (1.2 Кб, 500 просмотров)
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Старый 09-03-2011, 19:04   #1500
Invicible
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Thank you so much for this great work. You're a great!
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