Red Rodgers  

Вернуться   Red Rodgers > Запасная полоса > S.C.S. Dangerous Waters

Ответ
 
Опции темы Опции просмотра
Старый 10-09-2010, 00:20   #1161
dd149
Sergeant
 
Регистрация: Jan 2009
Адрес: North France
Сообщений: 155
In France, we are planning some testing soon, we will inform you about results and eventual problems. Thanks a lot for this additional development, great job and great additions. One question from the French forum, do you think that it would be possible, for wire guided torpedoes, to have some sort of feedback in the sub of the detection status of the torpedo auto director, i.e. some detection, locked on target, lock lost and reacquiring status information, you see what I mean. We understand that it is probable difficult as it implies some sort of interface between torpedo doctrines and sub display management, but depending on program structure, it might be possible. What is your opinion, we can guess that some provision has been implemented by Sonalysts as they use other versions of same software for professional simulators, which obviously have to include that kind of function in order to be fully realistic.
dd149 вне форума   Ответить с цитированием
Старый 10-09-2010, 01:22   #1162
CrazyIvan
Bugcatcher
 
Аватар для CrazyIvan
 
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
Цитата:
Сообщение от dd149 Посмотреть сообщение
In France, we are planning some testing soon, we will inform you about results and eventual problems. Thanks a lot for this additional development, great job and great additions. One question from the French forum, do you think that it would be possible, for wire guided torpedoes, to have some sort of feedback in the sub of the detection status of the torpedo auto director, i.e. some detection, locked on target, lock lost and reacquiring status information, you see what I mean. We understand that it is probable difficult as it implies some sort of interface between torpedo doctrines and sub display management, but depending on program structure, it might be possible. What is your opinion, we can guess that some provision has been implemented by Sonalysts as they use other versions of same software for professional simulators, which obviously have to include that kind of function in order to be fully realistic.
No is not probably.
~~~~~~~~~~~

I doubt that Sonalysts has made something serious in the field of real sim for the militarian. It is a bluff.

http://www.sonalystsmedia.com/galler...ation/spf.html

Последний раз редактировалось CrazyIvan; 10-09-2010 в 01:43.
CrazyIvan вне форума   Ответить с цитированием
Старый 10-09-2010, 03:57   #1163
dd149
Sergeant
 
Регистрация: Jan 2009
Адрес: North France
Сообщений: 155
It is a pity that they chose not to release the source, it would have made it much easier to improve the code. Anyway, you have already done a lot, some ideas about what are the coming developments for RA team?
dd149 вне форума   Ответить с цитированием
Старый 10-09-2010, 09:25   #1164
goldorak
Sergeant
 
Регистрация: Dec 2008
Сообщений: 250
Цитата:
Сообщение от CrazyIvan Посмотреть сообщение
It happens constantly?
Step by step?
I'll replay the mission to see if the crash happens again in the same circumstance.

Edit : False Alarm, the CTD must have been caused by a faulty driver.

Последний раз редактировалось goldorak; 10-09-2010 в 19:07.
goldorak вне форума   Ответить с цитированием
Старый 10-09-2010, 16:54   #1165
dd149
Sergeant
 
Регистрация: Jan 2009
Адрес: North France
Сообщений: 155
Цитата:
Сообщение от CrazyIvan Посмотреть сообщение
No is not probably.
~~~~~~~~~~~

I doubt that Sonalysts has made something serious in the field of real sim for the militarian. It is a bluff.

http://www.sonalystsmedia.com/galler...ation/spf.html
With DWEDIT, it is possible to activate "feedback" flag for the wire guided torpedoes, wouldn't it give the desired function and behave a little bit like an UUV.
dd149 вне форума   Ответить с цитированием
Старый 12-09-2010, 01:35   #1166
CrazyIvan
Bugcatcher
 
Аватар для CrazyIvan
 
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
Цитата:
Сообщение от dd149 Посмотреть сообщение
With DWEDIT, it is possible to activate "feedback" flag for the wire guided torpedoes, wouldn't it give the desired function and behave a little bit like an UUV.
It will be given the bug on passive sensor of torpedo.

The passive sensor control all time will be switched on, and will not be capable to ENABLE - PREENABLE option, even on a wire control.
CrazyIvan вне форума   Ответить с цитированием
Старый 12-09-2010, 14:28   #1167
dd149
Sergeant
 
Регистрация: Jan 2009
Адрес: North France
Сообщений: 155
Цитата:
Сообщение от CrazyIvan Посмотреть сообщение
It will be given the bug on passive sensor of torpedo.

The passive sensor control all time will be switched on, and will not be capable to ENABLE - PREENABLE option, even on a wire control.
Ok, not so gogd idean then, thanks for your answer, we tested it on the Millsab French mod (which does not have your revised torpedo control) but it is also biasing the gmae to much in favour opf the platforms with wire guided torpedoes.
Waht are your next ideas to improve RA 1.3?
dd149 вне форума   Ответить с цитированием
Старый 13-09-2010, 22:52   #1168
FERdeBOER
Leading Aircraftsman
 
Регистрация: Jul 2010
Сообщений: 21
Hi.
Congratulations for the 1.2 release. Amazing job, as usual

I'm creating a mission and, when testing it, I found that the sub AI engaging is not very good.
Of course is far better than stock one but, in this case, one AkulaI and a SierraI against a three ship formation, the Russian subs attack too early and too far. Several times I tested it and always same behaviour: first a couple of antiship missiles (not enough to pass the AA screen. Then another two again shot-down by AA.
Then 65-76 launched too far away that use to end fuel before arriving the ships or miss.
Then they attack with the rest and so on... always too far and when not, missing the target.

I attached the mission. Is a small version of the original, which is bigger and takes a lot of time to engage.
Select the Kilo as your platform and look the Akula and Sierra attacking.

Thank you for your time and your job.
Вложения
Тип файла: 7z giuk2test.7z (1.3 Кб, 621 просмотров)
FERdeBOER вне форума   Ответить с цитированием
Старый 13-09-2010, 23:42   #1169
goldorak
Sergeant
 
Регистрация: Dec 2008
Сообщений: 250
Unhappy

Цитата:
Сообщение от goldorak Посмотреть сообщение
Hi Guys,

I have a bug report :


Faulting application dangerouswaters.exe,
version 0.1.0.4,
faulting module dangerouswaters.exe, version 0.1.0.4,
fault address 0x002f3976.

Код:
0000: 41 70 70 6c 69 63 61 74   Applicat
0008: 69 6f 6e 20 46 61 69 6c   ion Fail
0010: 75 72 65 20 20 64 61 6e   ure  dan
0018: 67 65 72 6f 75 73 77 61   gerouswa
0020: 74 65 72 73 2e 65 78 65   ters.exe
0028: 20 30 2e 31 2e 30 2e 34    0.1.0.4
0030: 20 69 6e 20 64 61 6e 67    in dang
0038: 65 72 6f 75 73 77 61 74   erouswat
0040: 65 72 73 2e 65 78 65 20   ers.exe 
0048: 30 2e 31 2e 30 2e 34 20   0.1.0.4 
0050: 61 74 20 6f 66 66 73 65   at offse
0058: 74 20 30 30 32 66 33 39   t 002f39
0060: 37 36 0d 0a               76..
I was playing on a seawolf against an Akula 2.
I fired 2 mk 48, one over and one under the layer. The Akula 2 went under the layer so the first torpedo missed.
The second one after a 10 minute course hit the Akula from broadside.
2 minutes later the game crashed. No other units were present on the map, only seawolf and akula 2.
Цитата:
Сообщение от CrazyIvan Посмотреть сообщение
It happens constantly?
Step by step?
I played a new mission today. A Seawolf against the Colussus and a hydrofoil attack ship. In total I launched 5 torpedos, 3 against the aircraft carrier, and 2 against the hydrofoil. The 2 against the hydrofoil missed, the target being very fast and manouvrable. The aircarft carrier was sunk. At that moment I was at 500 feet. I decided to attack the hydrofoil with 1-2 harpoons so I changed depth to 110 feet. Right after setting the missile, I opened the tubes and launched one harpoon. 1 second later CTD. The error is the same as the one I quoted above last week. The address is the same 0x002f3976.
It was a quick mission.

The hardware and drivers on my pc haven't changed for at least a year.
I never had these crashes on RA 1, 1.1. So I'm astounded with RA 1.2.
goldorak вне форума   Ответить с цитированием
Старый 14-09-2010, 10:34   #1170
cayman
Corporal
 
Аватар для cayman
 
Регистрация: Sep 2009
Сообщений: 116
little bug report

Yu-4 torpedo seems have an unlimited weapon range , to RA team
cayman вне форума   Ответить с цитированием
Старый 14-09-2010, 16:45   #1171
Von Faust
Corporal
 
Регистрация: Apr 2009
Сообщений: 64
Hi Guys,
I receive a TIW in this condition (from 15 nm whith island in the middle, my Udaloy at 30 kts):



PS: the helicopter was not in the search phase

I have Win7
Thanks !!!

Последний раз редактировалось Von Faust; 14-09-2010 в 17:28.
Von Faust вне форума   Ответить с цитированием
Старый 14-09-2010, 21:05   #1172
whiskey111
Corporal
 
Аватар для whiskey111
 
Регистрация: Jan 2010
Сообщений: 85
Von Faust: this is win7 problem. RA team has not fixed this problem yet. You will have TIW in range of 50nm.

Question to RA team:
What has happened with ice ? Whatever the ice coverage is I can surface without any demages. It wasn't like that as I remember
whiskey111 вне форума   Ответить с цитированием
Старый 14-09-2010, 21:32   #1173
CrazyIvan
Bugcatcher
 
Аватар для CrazyIvan
 
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
To: Goldorak

>The 2 against the hydrofoil missed, the target being very fast and manouvrable.

missed torpedoes still were in water?
CrazyIvan вне форума   Ответить с цитированием
Старый 14-09-2010, 21:36   #1174
CrazyIvan
Bugcatcher
 
Аватар для CrazyIvan
 
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
Цитата:
Сообщение от whiskey111 Посмотреть сообщение
Question to RA team:
What has happened with ice ? Whatever the ice coverage is I can surface without any demages. It wasn't like that as I remember
Compare to the original of the version 1.04.
CrazyIvan вне форума   Ответить с цитированием
Старый 14-09-2010, 22:13   #1175
CrazyIvan
Bugcatcher
 
Аватар для CrazyIvan
 
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
Цитата:
Сообщение от goldorak Посмотреть сообщение
I played a new mission today. A Seawolf against the Colussus and a hydrofoil attack ship. In total I launched 5 torpedos, 3 against the aircraft carrier, and 2 against the hydrofoil. The 2 against the hydrofoil missed, the target being very fast and manouvrable. The aircarft carrier was sunk. At that moment I was at 500 feet. I decided to attack the hydrofoil with 1-2 harpoons so I changed depth to 110 feet. Right after setting the missile, I opened the tubes and launched one harpoon. 1 second later CTD. The error is the same as the one I quoted above last week. The address is the same 0x002f3976.
It was a quick mission.

The hardware and drivers on my pc haven't changed for at least a year.
I never had these crashes on RA 1, 1.1. So I'm astounded with RA 1.2.

You can check it as follows - replace with time of test, DangerousWaters. EXE and NavalSimEngine. DLL

Establish in a folder with game, these files from the original 1.04 versions.

Check up some times test mission.

I think - you will receive the same mistake (CTD).

I am very difficult to understand a nature of this bug - never I receive CTD to this address.
CrazyIvan вне форума   Ответить с цитированием
Старый 14-09-2010, 23:09   #1176
whiskey111
Corporal
 
Аватар для whiskey111
 
Регистрация: Jan 2010
Сообщений: 85
Цитата:
Сообщение от CrazyIvan
Compare to the original of the version 1.04.
Frankly speaking I can't exactly remember how it was in 1.04. I know that in some version of the game it was impossible to surface through ice coveraged water (above 80.
But you propably know better

Maybe it could be a cool fix for the game ?
whiskey111 вне форума   Ответить с цитированием
Старый 14-09-2010, 23:39   #1177
goldorak
Sergeant
 
Регистрация: Dec 2008
Сообщений: 250
Цитата:
Сообщение от CrazyIvan Посмотреть сообщение
To: Goldorak

>The 2 against the hydrofoil missed, the target being very fast and manouvrable.

missed torpedoes still were in water?
Yes, the 2 mk48 missed but I still made them follow their target until the fuel ran out.


Цитата:
Сообщение от CrazyIvan Посмотреть сообщение
You can check it as follows - replace with time of test, DangerousWaters. EXE and NavalSimEngine. DLL

Establish in a folder with game, these files from the original 1.04 versions.

Check up some times test mission.

I think - you will receive the same mistake (CTD).

I am very difficult to understand a nature of this bug - never I receive CTD to this address.
I don't understand either. Nothing hardware/software changed on my pc between RA 1.1 and 1.2. And I don't remember having those crashes with 1.1, so I'm really at loss as to why its crashing now.
goldorak вне форума   Ответить с цитированием
Старый 15-09-2010, 13:24   #1178
CrazyIvan
Bugcatcher
 
Аватар для CrazyIvan
 
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
Цитата:
Сообщение от goldorak Посмотреть сообщение
Yes, the 2 mk48 missed but I still made them follow their target until the fuel ran out.




I don't understand either. Nothing hardware/software changed on my pc between RA 1.1 and 1.2. And I don't remember having those crashes with 1.1, so I'm really at loss as to why its crashing now.

Ок.

Try then the doctrines from the version 1.1

Torp_Adcap.txt
TorpHom.txt
TorpHomCMN.txt

The old doctrines - will give you this CTD in your test mission?
CrazyIvan вне форума   Ответить с цитированием
Старый 15-09-2010, 14:01   #1179
Von Faust
Corporal
 
Регистрация: Apr 2009
Сообщений: 64
Цитата:
Сообщение от Von Faust Посмотреть сообщение
Hi Guys,
I receive a TIW in this condition (from 15 nm whith island in the middle, my Udaloy at 30 kts):



PS: the helicopter was not in the search phase

I have Win7
Thanks !!!
I have changed the dangerouswaters.exe compatibility mode from "Windows XP (Service Pack 2)" to ""Windows XP (Service Pack 3)" and I don't receive "strange" TIW (whis the same mission condition).

Then I returned to "Windows XP (Service Pack 2)" compatibility mode but I have not the problem of TIW..........strange, very strange
Von Faust вне форума   Ответить с цитированием
Старый 15-09-2010, 16:36   #1180
goldorak
Sergeant
 
Регистрация: Dec 2008
Сообщений: 250
Цитата:
Сообщение от CrazyIvan Посмотреть сообщение
Ок.

Try then the doctrines from the version 1.1

Torp_Adcap.txt
TorpHom.txt
TorpHomCMN.txt

The old doctrines - will give you this CTD in your test mission?

Hi CrazyIvan,

The moment I downloaded RA 1.2 I cancelled the old 1.1 version.
Since you have my email address, can you send me the old doctrines please ?
goldorak вне форума   Ответить с цитированием
Ответ


Здесь присутствуют: 18 (пользователей: 0 , гостей: 18)
 

Ваши права в разделе
Вы не можете создавать новые темы
Вы не можете отвечать в темах
Вы не можете прикреплять вложения
Вы не можете редактировать свои сообщения

BB коды Вкл.
Смайлы Вкл.
[IMG] код Вкл.
HTML код Выкл.

Быстрый переход


Часовой пояс GMT +4, время: 17:30.


Red Rodgers official site. Powered by TraFFa. ©2000 - 2024, Red Rodgers
vBulletin Version 3.8.12 by vBS. Copyright ©2000 - 2024, Jelsoft Enterprises Ltd. Перевод: zCarot