02-03-2011, 08:36 | #1481 | |
Bugcatcher
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Цитата:
Thanks! Udaloy Multistation problem removed ? |
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02-03-2011, 10:46 | #1482 |
Sergeant
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02-03-2011, 16:12 | #1483 |
Corporal
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Ok, I have done some tests and gained the result, that my DW only crashes when the airport is neutral-side. When you land on it while sitting in cockpit the payload-screen does not appear and after switching through stations my game finally CTD and spit out this report:
Problemereignisname: APPCRASH Anwendungsname: dangerouswaters.exe Anwendungsversion: 0.1.0.4 Anwendungszeitstempel: 45b1069b Fehlermodulname: StackHash_62eb Fehlermodulversion: 0.0.0.0 Fehlermodulzeitstempel: 00000000 Ausnahmecode: c0000005 Ausnahmeoffset: 00000000 Betriebsystemversion: 6.1.7601.2.1.0.768.3 Gebietsschema-ID: 1031 Zusatzinformation 1: 62eb Zusatzinformation 2: 62eb03491d77b04b594cf0c7c6f4cf44 Zusatzinformation 3: d384 Zusatzinformation 4: d384047d8b41e1922377eb9797af0438 I uploaded a test-mission which causes this problem. thanks |
03-03-2011, 14:05 | #1484 |
Aircraftsman
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Hi all!!
I just have a little questionabout Helo'dropped torpedo (mk50 in that case)... Is it normal for them to always make a U-turn after having ran as preset? And so.....is it normal that we have to set the opposite bearing when we set RTE=00000 ??? |
04-03-2011, 03:20 | #1485 |
Sergeant
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Udaloy stations are now syncronized in multistation game and the previous bug seems to be removed. The new files in Diesel_TEST_3 seems to be more stable and reliable too. Thanks
Последний раз редактировалось sertore; 04-03-2011 в 10:16. |
04-03-2011, 05:32 | #1486 | |
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Цитата:
Bug has been removed. |
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04-03-2011, 13:26 | #1487 |
Bugcatcher
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To: Sertore.
>> Let me take this opportunity to arise another problem: when HELI from FFG is request to attack an enemy unit, it starts to attack the more near target, without following the order to attack a specific unit but attacking the more near one. Bug has been removed. |
04-03-2011, 16:05 | #1488 | |
Sergeant
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Цитата:
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04-03-2011, 17:17 | #1489 | |
Corporal
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Цитата:
Except Towed Array on Multi-Station Submarines has still no audio in broadband when sonar operator has no control over Ship Control |
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04-03-2011, 17:27 | #1490 |
Sergeant
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04-03-2011, 18:51 | #1491 |
Bugcatcher
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To Sertore: The problem of a radar by the controlled ships was decided. Now Radars catch to missiles.
Alrosa - our tests show that the batteries at it are charged. (Probably your player on Alrosa has not replaced at itself files.) To Panzermensch: The problem can be overcome, if the station ShipControl and Sonar will be attached to the same player. |
04-03-2011, 19:46 | #1492 | |
Sergeant
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Цитата:
About Alrosa, I will check again and in case it will work I will throw an HARPOON in the middle of shoulders of inaccurate player, thanks again. |
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04-03-2011, 19:55 | #1493 | |
Corporal
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Цитата:
Aye, but as I mentioned some months before I have 6 guys in my LAN-Crew and I already have both a sonar-operator and a helmsman. So we can't attache these stations... I know its a minor problem for DW-community, but if there is any simple solution it would be sooo great! |
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05-03-2011, 11:24 | #1494 | ||
Leading Aircraftsman
Регистрация: Mar 2010
Адрес: Italy
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Цитата:
We ask to yuo, a little gift: If you can install the IDAS missile system to the U212 (italy and german version) to replace the EXOCET and HARPOON system in the actual weapon loadout. Especially, in the italian U212, the EXOCET does not exit in the "real life"... i directly asked to the officers in a recent our visit to the U212 "TODARO". If you want we have the 3D file, and the characteristics : Цитата:
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05-03-2011, 18:01 | #1495 |
Leading Aircraftsman
Регистрация: Mar 2010
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Hi all RA Team! Many thanks for your fantastic job! Let me report here just two anomalies I found.
When I get both missile launchers damaged on Udaloy and then they are both repaired, I cannot fire no more from one of them. In other words one of the two Weapon Control station doesn't let me fire a missile even if it appears fully repaired! An other bug I've seen is that sometimes U212's sonar waterfalls stop to run even at 1x of temporal compression. Thanks! Edit. It seems I cannot load/fire missiles from the Weapon Control station NUMBER 2 when I have any damages on Udaloy. Thanks for assistance! Последний раз редактировалось Sag75; 07-03-2011 в 19:32. |
09-03-2011, 02:17 | #1496 |
Bugcatcher
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Update 1.31_B has been released.
Cheers! |
09-03-2011, 07:00 | #1497 |
Sergeant
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Thanks for your hard work and the fast isssue of the latest fixes.
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09-03-2011, 12:29 | #1498 |
Sergeant
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Many thanks for brilliant support and efforts!
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09-03-2011, 12:49 | #1499 |
Bugcatcher
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Some of change was made in BAT a file.
The archive of a patch also was reconstructed. |
09-03-2011, 19:04 | #1500 |
Leading Aircraftsman
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Thank you so much for this great work. You're a great!
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