17-10-2009, 21:52 | #361 |
Corporal
Регистрация: Sep 2009
Сообщений: 116
|
|
18-10-2009, 01:48 | #362 |
Leading Aircraftsman
Регистрация: Jun 2009
Сообщений: 29
|
|
18-10-2009, 10:29 | #363 | |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
|
Цитата:
Unless we have not written about it? |
|
18-10-2009, 13:37 | #364 |
Corporal
Регистрация: Sep 2009
Сообщений: 116
|
|
18-10-2009, 14:51 | #365 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
|
|
18-10-2009, 20:17 | #366 |
Corporal
Регистрация: Sep 2009
Сообщений: 116
|
|
18-10-2009, 20:31 | #367 |
Corporal
Регистрация: Sep 2009
Сообщений: 116
|
|
18-10-2009, 20:42 | #368 |
Senior Aircraftsman
Регистрация: Dec 2008
Адрес: Columbus,Ohio
Сообщений: 34
|
any one want to do us a yankee
|
19-10-2009, 21:53 | #369 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
|
We are concentrated on elimination of mistakes in the mechanics of game.
Last time were advanced Subrocs missile - now there is an opportunity to set modes of search of torpedos - passive or active mode, is deep or Shallow. Have made the intelligent mechanics job of CMs on platforms of the player (Avia and surface Ships). Artillery on DDG Udaloy - correct cone of guns are established. (Tnx Mr. Krabb - nice hack work ) Russian units - all in system of measurement of meters instead of ft ( Driveable Aircraft and Helo). Aggression of submarines also under essential intelligence. AEGIS and other doctrines of the surface ships - the work is essentially changed. Is eliminated bug with CTD in "Missions of the big battle " - where the mass launch of AI missiles caused damages of game. And it is a lot of, much another... The addition new units is does not decide really anything. The player can choose from all presence available now AI of platforms - the worthy opponent. However - first of all, the mechanics of game should work correctly. ( The confidential message - NavalSimEngine was successfully broken ). And we expect some valid improvement. Cheers! |
20-10-2009, 10:51 | #370 |
Sergeant
Регистрация: Dec 2008
Сообщений: 250
|
|
20-10-2009, 12:21 | #371 | |
Corporal
Регистрация: Sep 2009
Сообщений: 116
|
Цитата:
that's definite something worth work on for the next level Does it mean that you crack the shell of " NavalSimEngine" ? if so, that's a great news |
|
24-10-2009, 00:20 | #372 |
DW & Il2 player
Регистрация: Dec 2008
Сообщений: 140
|
Invisible ship
After hitting one Mk48 ADCAP ship has invisible!!
|
25-10-2009, 06:04 | #373 |
Leading Aircraftsman
Регистрация: Jun 2009
Сообщений: 29
|
Hello CrazyIvan.
Did you get my email, that I send you? |
25-10-2009, 06:09 | #374 |
Leading Aircraftsman
Регистрация: Jun 2009
Сообщений: 29
|
|
25-10-2009, 13:29 | #375 |
Sergeant
Регистрация: Nov 2008
Адрес: Minsk, Belarus
Сообщений: 217
|
|
25-10-2009, 14:28 | #376 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
|
|
26-10-2009, 01:11 | #377 |
DW & Il2 player
Регистрация: Dec 2008
Сообщений: 140
|
Can`t classificate Ropucha-II LST class in narrow-band sonar! Anybody do it?
|
26-10-2009, 10:51 | #378 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
|
|
05-11-2009, 00:31 | #379 |
DW Sub Captain
Регистрация: Sep 2009
Сообщений: 41
|
Some news of the new updates?
I have some problems with the "RA" versions of the original missions... Regards Fitzcarraldo |
06-11-2009, 14:32 | #380 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
|
|
Здесь присутствуют: 39 (пользователей: 0 , гостей: 39) | |
|
|