22-07-2016, 23:32 | #2241 |
Senior Aircraftsman
Регистрация: Feb 2010
Сообщений: 53
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Hello DWX DEV Team and community!
Wonderful news and thank you so much for giving an update about yet another amazing addition to your already fantastic mod for DW. Please keep up the good work and be sure that many quiet Skippers like me await the release of DWX v1.41 even if they are too shy to write it in this forum! Yours very respectfully and with many thanks !! Lau |
23-07-2016, 11:57 | #2242 |
Corporal
Регистрация: Jan 2011
Адрес: Chicago Il USA
Сообщений: 70
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Gotta say my piece.
* In evade mode, for maximal speed TA has been Retracted.
So no more TB-16 washout at 20 kts? I suppose that's fair. Not happy about this - a major loss to my game strategy but I understand it, and will find a new tactic(s) to compensate. Adapt. Improvise. Overcome. However, the chances of me divulging tactical information like that ever again are absolute zero. In good conscience giving advice to a fellow captain ended up being a lose situation for me. Lesson learned. There. I've had my say, and will not bring this up again. |
23-07-2016, 13:30 | #2243 | |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
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Цитата:
But this is not a washout rates as of the breaking speed rate. Breaking speed TB-16 - 28 knots. Accordingly, with a streaming TA-16, the AI Sub can not run more than 28 knots. But washing out will be - above 24 knots, acoustics becomes dull. If the AI captain decides to clean datum at high speed, then the TB-16 and TB-23 will be retract. Evade speed can be maximized. But only Sphere and Hull sonars will work on the AI Sub. Even if the AI Sub reduces the speed - will still only work sphere and the hull, as a towed sonar - removed. About three minutes required to deploy the AI Sub any towed TB sonars again. Like all the actions of a human player. * - This is a random selection - AI captain will always be randomly to decide what tactics he chooses for evade torpedo.
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Only the dead have seen the end of the war. Последний раз редактировалось CrazyIvan; 23-07-2016 в 13:55. |
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23-07-2016, 13:49 | #2244 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
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To FPSchazly: Surfaced new platform will not be added - it is not very friendly platform for modding.
Everything works very crooked
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Only the dead have seen the end of the war. |
23-07-2016, 18:26 | #2245 |
Corporal
Регистрация: Apr 2009
Сообщений: 64
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Thanks to all RA Team from Betasom community !!!
We attend Your work. We are always willing to make our contribution if and when You want. |
23-07-2016, 23:36 | #2246 |
Corporal
Регистрация: Jan 2011
Адрес: Chicago Il USA
Сообщений: 70
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I'm sorry CrazyIvan
So it appears I've completely misinterpreted what was presented and I take responsibility for that. That's completely on me. Rethinking it now I suppose it would have been better to ask first if I was unsure. I just read it wrong. So again, I apologize for my error.
Lesson learned. |
25-07-2016, 00:04 | #2247 |
Sergeant
Регистрация: Sep 2009
Адрес: Italy
Сообщений: 176
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Really eager to see your new improvments: we will test them as soon as they will be available!
Thanks again for your valuable work! |
25-07-2016, 03:00 | #2248 |
Aircraftsman
Регистрация: Feb 2016
Адрес: Washington, D.C., USA
Сообщений: 12
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26-07-2016, 00:07 | #2249 |
Sergeant
Регистрация: Jul 2016
Сообщений: 235
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What about Bergamini from Betamod? It is very good new surface platform from my italian fiends.
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27-07-2016, 11:39 | #2250 | |
Sergeant
Регистрация: Sep 2009
Адрес: Italy
Сообщений: 176
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Bergamini from Betamod
Цитата:
It is basically a Udaloy based unit developed by Drakken (dll modding) and Von Faust (graphics), with new shades, weapons and new NFH-90 helo player controlled, working on RA 1.36. It is a powerful unit, with improved AAW capabilities (ASTER and DART CIWS) and good ASUW weapon (MILAS); ASW is excellent with NFH-90 support. Here are some screenshots: if requested we can release shades and weapons specifications, with modded dlls but we will have for sure several conflicts with the current RA database objects due to same DbRecNum for different objects. Waiting for new RA 1.41, we remain available for any question. Последний раз редактировалось sertore; 27-07-2016 в 11:58. |
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28-07-2016, 01:29 | #2251 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
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Comrade JAF new interesting link
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Only the dead have seen the end of the war. |
29-07-2016, 03:37 | #2252 |
Leading Aircraftsman
Регистрация: Jul 2010
Сообщений: 21
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Thank you guys! Amazing job! Eager to play the new update
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29-07-2016, 11:06 | #2253 |
Corporal
Регистрация: Jan 2011
Адрес: Chicago Il USA
Сообщений: 70
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New subscriber. Thanks JAF.
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01-08-2016, 18:44 | #2254 |
Aircraftsman
Регистрация: Aug 2016
Сообщений: 3
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Greetings Gents,
Very cool mod you have going here - bringing much life to an otherwise stagnant sim! I'm curious to know would there be a possibility of adding controllable SIERRA class boats to RA 1.41? I think that should be very much doable given the current modelling limitations? Also, any chance the Victor III getting its own weapons launch menu? So there are not half a dozen empty useless tubes around... Cheers! Последний раз редактировалось Breakshot; 01-08-2016 в 19:07. |
02-08-2016, 01:36 | #2255 | |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,018
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Цитата:
Important thing is not empty tubes, but functionality of existing weapons in loadouts. Empty tube - do not launch any weapon.
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Only the dead have seen the end of the war. |
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02-08-2016, 12:54 | #2256 | |
Aircraftsman
Регистрация: Aug 2016
Сообщений: 3
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Цитата:
As for the SIERRA? Any thoughts why you didn't include it in RA yet? Would be a pretty nice addition given it would be the only other titanium hull SSN that can actually exploits its diving depth advantage (and should be reasonably quiet). |
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03-08-2016, 18:14 | #2257 |
seadog
Регистрация: Aug 2016
Адрес: China
Сообщений: 98
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Great job, thanks for your effort!
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03-08-2016, 21:44 | #2258 | |
БЧ-2
Регистрация: Nov 2008
Сообщений: 255
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Цитата:
The titanium hull gives only a smaller magnetic field. As to its diving depth advantage - it's just uninformed guesses. (The submarine with titanium hull and diving depth advantage is Mike.) |
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03-08-2016, 22:02 | #2259 | |
БЧ-2
Регистрация: Nov 2008
Сообщений: 255
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Цитата:
If the Betamod developers agree - send PM with link to last version of Betamod to CrazyIvan or to me. |
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04-08-2016, 14:28 | #2260 | |
Corporal
Регистрация: Apr 2009
Сообщений: 64
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Цитата:
I will send You soon via pm all the material and documentation. We are always available for any clarification. |
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