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Старый 22-07-2016, 01:30   #2238
CrazyIvan
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The process of Launch Torpedoes. Physics.

The game simulates torpedo launches at a speed of about 55 knots. The torpedo has a maximum noise she could emit.Even elrectrical torpedoes...


In the new version (1.41), it was fixed.


Now launch a torpedo depends on its type (electric or gas turbine). Also, the old system of running torpedoes, which pushes the torpedo out of the apparatus by compressed air and creates a lot of noise.
The situation was always developed in such a way that the secretive launch of the torpedo was almost impossible.

The decision to upgrade the transition process of launching torpedoes, stands on a par with elimination reports torpedo in the water, which was carried by 50-60 miles from point launch.

Some measurements show how changing the detection distance of the torpedo, depending on its speed:
[1644] NSE: Mk 48 ADCAP Torpedo detected by Akula II SSN with Passive Sonar at rng 5336 -Transit ADCAP at 40 kts.

[1644] NSE: Mk 48 ADCAP Torpedo detected by Akula II SSN with Passive Sonar at rng 14559 - Transit ADCAP at 45 kts.

[1644] NSE: Mk 48 ADCAP Torpedo detected by Akula II SSN with Passive Sonar at rng 19918 –Transit ADCAP at 55 kts. (Actually detected a few seconds after Launch)

Noise reduction transient launch torpedoes, now has a variety of levels. The original version of the game, all torpedoes assigns the same noise on start-up - the maximum.

Аnd the limit of detection, would invariably 19918 meters, no matter high or low speed is set the torpedo.

Now, launching torpedoes at minimum speed, gives the real possibility for a late counter-detect against torpedoes.

There are three levels - the noise of the opening of the muzzle, the noise output torpedo from the tube, and the noise of moving torpedo. Distance to the target is now creating an important point - which of these levels will be found torpedo.


Sorry for bad translate )))
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Последний раз редактировалось CrazyIvan; 22-07-2016 в 01:53.
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