Цитата:
Сообщение от Lau
classification filter in sonar station can classify enemy platform before even showing noise lines in sphere station screen
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If you do not see the lines - it does not mean that they do not exist :)
To see the faint lines you must configure the gamma for the monitor.
Set
.Gamma "0.6" in dangerouswaters.ini in section [Graphics] and you will see weak lines.
(This setting applied for fullscreen mode)
Цитата:
Сообщение от Castout
:52:What a year of further waiting? I certainly hope it won't need that long .
Any idea how long is needed to fix the sound bug? Any estimate?
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I think that this week I'll do it, if I'll get free time ;)
Цитата:
Сообщение от whiskey111
2. AI helicopter controlled by player is losing it's ability to hover after droping torpedo. It means that after helicopter attack it is useless for any ASW purposes.
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For normal work of AI helicopter controlled by player is needed to set it operation mode after launch.
Do you set helo`s work mode as it write in RA_Weapon_Info_rev2.pdf page44 and next?
Цитата:
Сообщение от whiskey111
3. Is this possible in the future to fix the bug of wake-homing torpedos (the don't lock on human controlled surface ships now) ?
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This is very complicated bug.
The work continues, but the end is not clear yet...