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02-07-2009, 15:32 | #1 |
Bugcatcher
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http://dic.academic.ru/dic.nsf/enwiki/3254569
There is an information that DM2 A4 has wakehoming sensor. If it is fair, we can give such feature to this torpedo in game. Any Ideas? |
02-07-2009, 16:40 | #2 | |
Sergeant
Регистрация: Dec 2008
Сообщений: 250
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Цитата:
As far as playability is concerned, having a wakehomer in the NATO side doesn't really change the equation. Its not as if a fleet of Type 212s can go hunting by themselves the russians carriers. From an historic perspective wakehomers have always been more important to russian ASuW/ASW doctrine than NATO. Adding the wakehoming capability should add some diversity in the NATO (I always envy the russian arsenal if nothing else because of the sheer number of different weapons they have) arsenal and so the type of missions these subs can achieve. |
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03-07-2009, 07:33 | #3 | |
Leading Aircraftsman
Регистрация: Jun 2009
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Цитата:
Is there any possibly you could change the default weapon loads amount on the Seawolf SSN21. MK 48 to 10, TASM to 15, TLAM to 15, Harpoon to 10, I have found out how to the change the MK 48, TLAM, FIM-92 SAM, by trial and error editing of the .dll files in the Interfaces folder with a Hex Editor, but I haven't the found the TASM or Harpoon yet, if you know where I need to edit could you help me out please. I would greatly appreciated thank you. |
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03-07-2009, 17:33 | #4 | |
Leading Aircraftsman
Регистрация: Jun 2009
Сообщений: 29
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Цитата:
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03-07-2009, 17:47 | #5 | |
Bugcatcher
Регистрация: Nov 2008
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Цитата:
It is impossible to make the fixed meaning of quantity of the weapon. The player always can load a maximum quantity of one type of the weapon - 50 units Mk48 or 50 units TASM. If you know true meaning of quantity of the weapon - and establish his each time before mission. |
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03-07-2009, 18:59 | #6 | |
Leading Aircraftsman
Регистрация: Jun 2009
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Цитата:
Thank you for the reply, I work it out just after I posted that message, FYI here is a screen print so you can see what I done. Here the Original Weapon Loadout of the Seawolf SSN221. Here the New Weapon Loadout of the Seawolf SSN221. Now I know you would never get a 10066329 capacity of missiles and torpedoes on any Submarine of today, I'm not sure any one Nations has got so many Sub base weapons, may be the USA or Russia has. |
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03-07-2009, 08:55 | #7 | |
Северный флот
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Цитата:
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03-07-2009, 17:26 | #8 |
Bugcatcher
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03-07-2009, 18:02 | #9 | ||
Sergeant
Регистрация: Dec 2008
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Цитата:
Цитата:
If you doubt this, then you have to doubt that the torpedo will have a fiber optic cable, that it will not use fibre-optics gyro etc... |
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03-09-2009, 05:10 | #10 |
Aircraftsman
Регистрация: Aug 2009
Адрес: Victoria Canada
Сообщений: 4
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Graney Class
Are you going to include the Graney class sub in the RA mod?
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15-09-2009, 14:41 | #11 |
БЧ-2
Регистрация: Nov 2008
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На данный момент обнаружены следующие жуки:
1) TyphoonU вызывает вылет в быстрых миссиях 2) Если у лодок 212, 212А, Collins и Harushio при выдвинутом ГПБА на навкарте кликнуть прав. кнопкой на любой цели и вызвать PlatformReference, затем закрыть это окно, то данные со шнура на станции F2 "застывают". 3) "Тупость" AI-лодок связана с ошибочной доктриной. Ждём новых посылок с насекомыми... Будем препарировать. At the moment found the following bugs: 1) TyphoonU crashes the game in quick missions. 2) If you extend TA on 212, 212А, Collins or Harushio, then right click on any target and choose PlatformReference, close PlatformReference window, then the data from the Broadband and Narrowband stations be "paralyzed." 3) "Stupidity" of AI-subs connected with erroneous doctrine. Be corrected. We are waiting for new shipments of insects... Последний раз редактировалось Jaf; 15-09-2009 в 16:05. |
15-09-2009, 15:12 | #12 | |
Sergeant
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Цитата:
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20-09-2009, 12:58 | #13 | |
Corporal
Регистрация: Sep 2009
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Цитата:
here is the official document: http://www.wass.it/WASSWEB/brochure/black_shark.pdf According to the internet info , can tell that Black-shark(also known as IF21) is a better torpedo than DM2A4, and it already serve in several navies: France Italy Chile, and possible in German, it's a major killer now, so may I suggest RA team consider add this baby in the mod? |
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