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14-05-2019, 09:10 | #1 |
Corporal
Регистрация: Feb 2019
Сообщений: 75
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I read this 19.04.2019
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14-05-2019, 09:34 | #2 |
Corporal
Регистрация: Feb 2019
Сообщений: 75
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14-05-2019, 10:07 | #3 |
Sergeant
Регистрация: Jul 2016
Сообщений: 235
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ok sorry because I thought you have read discussion on DWLD discord channel
I had only old one and some features probably were changed. New RA version should be realeased in 1 week or little more - be patience |
14-05-2019, 10:37 | #4 | |
Corporal
Регистрация: Feb 2019
Сообщений: 75
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Цитата:
If I want to use new version RA me need new instaled DW and patching that for 1.04, after that install RA 1.48? |
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14-05-2019, 11:19 | #5 |
Sergeant
Регистрация: Jul 2016
Сообщений: 235
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yes
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20-05-2019, 19:28 | #6 |
Corporal
Регистрация: Feb 2019
Сообщений: 75
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Happy hear that, Ivan!
Belgorod have Kanyeon? |
20-05-2019, 20:33 | #7 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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Yes.
But this AI unit (as a mega torpedo).
__________________
Only the dead have seen the end of the war. |
20-05-2019, 20:40 | #8 |
Sergeant
Регистрация: Jul 2016
Сообщений: 235
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Interesting - now you should work on tsunami effect after explosion
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20-05-2019, 22:02 | #9 |
Северный флот
Регистрация: Apr 2007
Адрес: Murmansk
Сообщений: 230
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This is very good news, Ivan! Thanks from me to you and your team!
Small question: sub Sierra will be playable? |
20-05-2019, 22:13 | #10 |
Sergeant
Регистрация: Jul 2016
Сообщений: 235
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20-05-2019, 22:00 | #11 |
Corporal
Регистрация: Feb 2019
Сообщений: 75
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22-05-2019, 08:33 | #12 |
seadog
Регистрация: Aug 2016
Адрес: China
Сообщений: 95
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cheer!
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26-05-2019, 00:08 | #13 |
Aircraftsman
Регистрация: Dec 2016
Сообщений: 12
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@Crazy Ivan
thx - its extremely good job |
27-05-2019, 00:39 | #14 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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__________________
Only the dead have seen the end of the war. |
30-05-2019, 05:05 | #15 |
Aircraftsman
Регистрация: May 2019
Сообщений: 3
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Hello! I'm new here and I thoroughly enjoy your mod and it inspired me to try my hand at modding! Sadly, as far as I can find, modding resources and tutorials seem rare and hard to find. If I may ask, what program do you use to create new subs and whatnot? I've been using DWEdit, and while I have down a very basic idea of adding a new sub. I dunno how to export it to my game. If you know anything that can help me, I'd appreciate it!
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30-05-2019, 11:27 | #16 |
Sergeant
Регистрация: Jul 2016
Сообщений: 235
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Adding new sub is not easy in DW. If im correct there is no tools for this (DWedit is not enuogh) Its mainly work with hex editor. Making new sub can takes a months of hard work and tests. Im sure no one will sacrifice their own time for making new playable sub "for fun". Especially from anime serial - because nobody play DW "for fun" but for feeling real modern naval battle experience.
I think Cold Waters community is much closer idea of playing "for fun". Of course DW community is not only for ultra serious players but problem lays in wasting time on unusable things like fictional submarines - only for single player (because no one likes to play MP against fictional overpowered submarines) Im not programmer and im not a part of RA team but im mission designer and MP battles organizator. And i don't want to make missions or events with fictional submarines. For example in RA exist modiffied Typhoon class from movie "Hunt for Red October" and puting it into serious MP scenarios is debatable. I hope now you understand why your topic here and on Subsim forum are not answered Sorry if you are disapointedd but im sure my opinion is close to opinion of rest DW players. |
31-05-2019, 22:04 | #17 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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Patch #1 for ver. 1.48 released.
Just replace the unzip files in the your folder with DW game.
__________________
Only the dead have seen the end of the war. |
31-05-2019, 22:55 | #18 |
Corporal
Регистрация: Feb 2019
Сообщений: 75
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31-05-2019, 23:56 | #19 |
Bugcatcher
Регистрация: Nov 2008
Адрес: Russia Kursk City
Сообщений: 1,017
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The course indicator window for the SS-N-3C missile has been removed (Missile remote control panel FCTarget Station).
The doctrine of the SS-N-3C, the algorithm for enable the missile radar was corrected. AIR torpedo AI - the impossibility of hitting the surfaced submarines eliminated. Sierra SSN – max torpedo launch depth unlocked. USNI DATE - OWN SHIP INFO - removed two entrances for sierra. USNI DATE - OWN SHIP INFO - Sierra: Weapon data corrected. The noise levels for UnderWater launch missiles have been fixed. (“UnderSea Missile Launch Detected” message) KH-65 ALCM User Air Launch missile, increased radar signature.
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Only the dead have seen the end of the war. |
01-06-2019, 03:29 | #20 |
Северный флот
Регистрация: Apr 2007
Адрес: Murmansk
Сообщений: 230
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