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Старый 19-02-2013, 22:15   #1961
CrazyIvan
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OK.

I'll check it out.

Next changes i detected and fixed in DB:
Миниатюры
Нажмите на изображение для увеличения
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Последний раз редактировалось CrazyIvan; 20-02-2013 в 01:15.
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Старый 22-02-2013, 00:12   #1962
Jaf
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Сообщение от sertore Посмотреть сообщение
after some database changes we are able to landing and takeoff successfully from aircraft carrier with Viking
Hi sertore, test Nimitz with these settings, please.
Do not retract landing gear and do not disable the autopilot at takeoff.
Вложения
Тип файла: rar S-3_Taikoff.rar (7.9 Кб, 671 просмотров)
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Старый 22-02-2013, 10:52   #1963
sertore
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Сообщение от Jaf Посмотреть сообщение
Hi sertore, test Nimitz with these settings, please.
Do not retract landing gear and do not disable the autopilot at takeoff.
Hello Jaf, will do asap and let you know. Thanks.

Let me take the opportunity to ask if could be possible change the doctrine to let the heli and the Atlantic able to engage air target, if closer (Heli with Ataka and Atlantic with Sidewinder); this could be a big enhancement from the air defence point of view. Thanks.
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Старый 23-02-2013, 14:51   #1964
Drakken
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Hi friends, I have a big problem... with my new video graphic AMD HD Radeon 6670 and the CATALYST Driver 12.8 my game go into crash when i using the PERI o Laser Peri Station... have you some advice about this ?

EDIT: Good news i try to install the last CATALYST driver 13.1 and now work all well....

Последний раз редактировалось Drakken; 23-02-2013 в 15:24.
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Старый 24-02-2013, 18:52   #1965
sertore
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Сообщение от Jaf Посмотреть сообщение
Hi sertore, test Nimitz with these settings, please.
Do not retract landing gear and do not disable the autopilot at takeoff.
Hi Jaf,
works fine! Here the videoclip about takeoff and landing with your settings:

New RA Settings - YouTube

Последний раз редактировалось sertore; 24-02-2013 в 23:56.
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Старый 25-02-2013, 21:38   #1966
Panzermensch
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great to see you guys still working on this! havent been here for long time, but I´d like to say thanks. well done, I think I gonna launch DW again right now.
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Старый 25-02-2013, 23:49   #1967
Jaf
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Сообщение от sertore Посмотреть сообщение
Hi Jaf, works fine!
Ok.
Test this correction with Kitty Hawk & Enterprise.
Good hunting!
Вложения
Тип файла: rar airstrip2.rar (7.7 Кб, 692 просмотров)
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Старый 26-02-2013, 15:09   #1968
Von Faust
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Сообщение от Jaf Посмотреть сообщение
Ok.
Test this correction with Kitty Hawk & Enterprise.
Good hunting!
I answer to You because Sertore is a little busy.
Both tests (Kitty Hawk and Enterprise) were successful.
In the video you can not see but are good take-offs from various sides of the take-off ramp.
Only with one landing I had prblems but i think it was my error (too long on the ramp )

Thank You and best regards

http://youtu.be/T_jhXfkMnZ4
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Старый 26-02-2013, 19:23   #1969
Jaf
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Сообщение от Von Faust Посмотреть сообщение
Both tests (Kitty Hawk and Enterprise) were successful.
Ok.
Not necessarily do everything myself - the autopilot itself copes with landing
(ReturnToBase & LandOn commands)
However it is sometimes mistaken and break the airplane.

Последний раз редактировалось Jaf; 27-02-2013 в 12:05.
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Старый 04-04-2013, 12:31   #1970
Pr3F1x
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Reaction Alert crew:

Salute! YOU GUYS RULE THE WAVES!
Thank you for keeping up development and improving DWX for so long.

A heartfelt THANK YOU from me, my colleagues and our commander here in the Netherlands, DWX is the only reason we keep awake during slow days, instead of nodding off :p

EDIT: typo's
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Старый 06-05-2013, 21:09   #1971
Drakken
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Hi guys, there is a problem with the wire-guide of BLACKSHARK Torpedo...
i see in DB and in effect the "GUIDED" otions is not selected.
So you can fix it in next release.
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Старый 07-05-2013, 10:24   #1972
CrazyIvan
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Сообщение от Drakken Посмотреть сообщение
Hi guys, there is a problem with the wire-guide of BLACKSHARK Torpedo...
i see in DB and in effect the "GUIDED" otions is not selected.
So you can fix it in next release.
Tnx, Drakken!
Has been fixed.
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Старый 12-05-2013, 19:07   #1973
CrazyIvan
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Some info about add-on "Reinforce Alert" (DWX 1_37 version).
* - Airstrip has been fixed for driveable S-3 Viking successful landing
* - USNI data added picture Communication Center
* - USNI DATA: TU-142 Bear new photo added.
* - S-3 Viking dll files fixed.
* - SUB SSP stations: Sound propagation fixed to meters per second instead feet per second at SUB with metric system.
* - Akula-2 Improved: Missiles names at weaponloadout and Fire Control station changed to "Sizzler" instead 3M-54e1 ASCM and ALFA ASM instead 3M-51 ALFA
* - Depth of communication has been fixed - now the AI submarine can not get new contacts when they are below Comms depth.
Variable Communication Depth use: Radiomasts, Floating wires, ELF comms.
* - AI Ship will now attack the AI Ship targets,that a player promoted by LINK 11 communication.
* - AI Sub: will now attack the AI Ship and AI SUB targets,that a player promoted by LINK 11 communication.
* - AI Plane: will now attack the AI Ship and AI SUB targets,that a player promoted by LINK 11 communication.

* - Black Shark User Torpedo wire guide option bug has been fixed.
* - Udaloy: Active Sonar Station range scales now in kilometers instead Kyds. Active Transmit Power designated an buttons.
* - SUB Countermeasure Doctrine has been fixed. Declared conditions of work CMs - supported.
================================================== ===
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Старый 15-05-2013, 09:17   #1974
sertore
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Thumbs up RA 1.37

Good job!
Thanks CrazyIvan and RA team.
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Старый 16-05-2013, 09:40   #1975
USA~Driver
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Thumbs up Wishing I spoke Russian at this point.

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Сообщение от CrazyIvan Посмотреть сообщение
Depth of communication has been fixed - now the AI submarine can not get new contacts when they are below Comms depth.
If I had to die a couple times to make this happen well, then it was worth it.


Thanks again CrazyIvan and to the rest of the gang at R.A. Keep up the great work!
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Старый 28-05-2013, 18:25   #1976
Hummer
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Сообщение от CrazyIvan Посмотреть сообщение
Some info about add-on "Reinforce Alert" (DWX 1_37 version).
* - Airstrip has been fixed for driveable S-3 Viking successful landing
* - USNI data added picture Communication Center
* - USNI DATA: TU-142 Bear new photo added.
* - S-3 Viking dll files fixed.
* - SUB SSP stations: Sound propagation fixed to meters per second instead feet per second at SUB with metric system.
* - Akula-2 Improved: Missiles names at weaponloadout and Fire Control station changed to "Sizzler" instead 3M-54e1 ASCM and ALFA ASM instead 3M-51 ALFA
* - Depth of communication has been fixed - now the AI submarine can not get new contacts when they are below Comms depth.
Variable Communication Depth use: Radiomasts, Floating wires, ELF comms.
* - AI Ship will now attack the AI Ship targets,that a player promoted by LINK 11 communication.
* - AI Sub: will now attack the AI Ship and AI SUB targets,that a player promoted by LINK 11 communication.
* - AI Plane: will now attack the AI Ship and AI SUB targets,that a player promoted by LINK 11 communication.

* - Black Shark User Torpedo wire guide option bug has been fixed.
* - Udaloy: Active Sonar Station range scales now in kilometers instead Kyds. Active Transmit Power designated an buttons.
* - SUB Countermeasure Doctrine has been fixed. Declared conditions of work CMs - supported.
================================================== ===
its begin develop next version or beta-test period?
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Старый 29-05-2013, 18:47   #1977
dd149
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In v 1.36 the Helix has a strange behaviour, which was not there in V 1.35.
Sometimes cannot even be launched, sometimes explodes on take-off, sometimes not controllable either immediately or after some time in game.
Could it be linked to the Viking fixes?
The changes in 1.37 look attractive, when will it be available?
Thanks from France for your sustained efforts to improve the game.
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Старый 02-06-2013, 10:35   #1978
Snipt
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Found bug in 688 SubCommand campaign mission "Halifax". DDG 51 Approach Trigger was dependant on wrong trigger not to be fired resulting in the scenario becoming impossible to finish. Corrected mission file in attachments for future update.
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Тип файла: 7z DW_Halifax688.7z (4.9 Кб, 630 просмотров)
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Старый 02-06-2013, 21:13   #1979
CrazyIvan
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Tnx!
Has been fixed.
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Старый 04-06-2013, 08:51   #1980
Snipt
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Found more stuff to fix, i will play through the campaign and fix what i find then send the modified files.
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