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Сообщение от Invicible
Very clear, but in RA as is simulated? If you are all set by mathematical formulas and logic, then there is a ''bijection''. Where can we get those values?
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It is simulated in the engine of game.
There is a target noise. Also there is a listening sensor control.
Simply to say - calculate the loss of noise, which a listening sensor control reaches.
Further: Threshold of sensitivity of a sensor control - whether is capable he to pull the loss of noise, from a background of an environment.