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Старый 21-05-2007, 12:48   #167
Anvart
Freeman
 
Регистрация: Apr 2007
Сообщений: 128
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Сообщение от DayWalker Посмотреть сообщение
В menu.cfg есть строчка: "263=Покинуть корабль".
К чему она там?????
1) Не menu.cfg, а menu.txt ... строки в нем не определяют однозначное наличие каких-либо команд ...
2) 263=Abandoned ship ... это заброшенный, покинутый корабль ...
Согласись ... б-о-о-о-льшая разница ...
Кроме того простой анализ файла sh4.exe дает неутешительный результат:

"CMD_Unknown,CMD_User_commands, CMD_Help, CMD_Console, CMD_Pause_game, CMD_Time_compr_reduce,
CMD_Time_compr_increase, CMD_Time_compr_normal, CMD_Go_back_to_prev_cam, CMD_Free_camera, CMD_User_free_camera,
CMD_Replay_camera, CMD_Interior_fore_camera, CMD_Interior_aft_camera, CMD_Interior_radio_camera,
CMD_Conning_tower_camera, CMD_Conning_tower_periscope, CMD_Conning_deck_camera, CMD_Periscope_camera,
CMD_Obs_periscope_camera, CMD_UZO_camera, CMD_Binocular_camera, CMD_Deckgun_camera, CMD_Flakgun_camera,
CMD_A01gun_camera, CMD_A02gun_camera, CMD_Watch_Aft_camera, CMD_Watch_Shears_camera, CMD_Watch_Opposite_camera,
CMD_TDC_camera, CMD_ObsScope_Out_camera, CMD_TBT_Out_camera, CMD_Pelorous_camera, CMD_Cycle_flak_cam,
CMD_Final_page, CMD_Net_Final_page, CMD_Net_Spectator_page, CMD_Activate_event_cam, CMD_Deactivate_event_cam,
CMD_Try_deactivate_event_cam, CMD_Close_event_cam, CMD_Focus_on_event_cam, CMD_Navigation_map,
CMD_Navigation_2D_map, CMD_Attack_map, CMD_Attack_2D_map, CMD_Helmsman_view, CMD_Navigator_view,
CMD_Weapons_officer_view, CMD_Hydrophone_view, CMD_Toggle_hydrophone_view, CMD_Radar_view, CMD_Radar_view_ascope,
CMD_Toggle_radar_view, CMD_Watch_view, CMD_Captains_bed_view, CMD_Crew_control, CMD_Systems_control,
CMD_Guns_control, CMD_Captain_log, CMD_Toggle_captain_panel, CMD_Toggle_captain_log, CMD_Mission_order,
CMD_Radio_messages, CMD_Toggle_radio_messages, CMD_Recognition_manual, CMD_Activate_hydrophone,
CMD_Deactivate_hydrophone, CMD_Toggle_hydrophone, CMD_Rotate_hydrophone, CMD_Activate_radar,
CMD_Deactivate_radar, CMD_Camera_on_unit, CMD_Camera_on_next_unit, CMD_Camera_on_prev_unit, CMD_Remote_camera,
CMD_Command_room_free_camera, CMD_Radio_room_free_camera, CMD_Conning_tower_free_camera, CMD_Museum_camera,
CMD_Weapons_mng, CMD_Display_objectives, CMD_CareerStartPatrol, CMD_SaveGame, CMD_LoadGame,CMD_ShowOptionsPage,
CMD_LeaveCaptainRoom, CMD_Adv_Binocular_camera, CMD_Show_Transfer_base, CMD_Show_Top_aces,
CMD_View_previous_convoy_unit, CMD_View_next_convoy_unit, CMD_View_previous_escort_unit,
CMD_View_next_escort_unit, CMD_Show_multiplayer_status, CMD_Toggle_Propulsion_Recharging,
CMD_Toggle_activate_torpedoes_auto_loading, CMD_Toggle_RiseLower_whole_periscope,
CMD_Toggle_RiseLower_whole_obs_periscope, CMD_Toggle_Activate_Clock, CMD_Toggle_Activate_UserRadio,
CMD_Toggle_Activate_Gramophone, CMD_Adversarial_Navigation_2D_map, CMD_Play_Death_Effect,
CMD_DisplayMedalDetails, CMD_FinalPage_From_DeathEffect,CMD_Is_Interior_for e_camera_station_Active,
CMD_Is_Propulsion_Recharging_Active, CMD_Is_Silent_mode_Active, CMD_Is_Navigation_2D_map_station_Active,
CMD_Is_Attack_2D_map_station_Active, CMD_Is_AnyPeriscope_camera_station_Active,
CMD_Is_AttackPeriscope_camera_station_Active, CMD_Is_AttackPeriscope_risen_at_all,
CMD_Is_ObservationPeriscope_camera_station_Active, CMD_Is_ObservationPeriscope_risen_at_all,
CMD_Is_UZOTBT_camera_station_Active, CMD_Is_Clock_Active, CMD_Is_TakePhoto_Available,
CMD_Is_Conning_deck_camera_station_Active, CMD_Is_Binocular_camera_station_Active,
CMD_Is_Rescue_Survivors_Available, CMD_Is_Deckgun_camera_station_Active, CMD_Is_M01_Available,
CMD_Is_DGuns_Firing_at_will, CMD_Is_DGuns_Holding_fire, CMD_Is_DGuns_Short_range_Active,
CMD_Is_DGuns_Medium_range_Active, CMD_Is_DGuns_Long_range_Active, CMD_Is_DGuns_Aiming_hull,
CMD_Is_DGuns_Aiming_cmd_deck, CMD_Is_DGuns_Aiming_weapons, CMD_Is_DGuns_Aiming_waterline,
CMD_Is_Flakgun_camera_station_Active, CMD_Is_A01_camera_station_Active, CMD_Is_A01_Available,
CMD_Is_A02_camera_station_Active, CMD_Is_A02_Available, CMD_Is_AAGuns_Firing_at_will,
CMD_Is_AAGuns_Holding_fire, CMD_Is_AAGuns_Short_range_Active, CMD_Is_AAGuns_Medium_range_Active,
CMD_Is_AAGuns_Long_range_Active, CMD_Is_AAGuns_Closing_targets, CMD_Is_AAGuns_Any_targets,
CMD_Is_Hydrophone_view_station_Active, CMD_Is_Radar_view_station_Active, CMD_Is_RadarAScope_view_station_Active,
CMD_Is_RadarStation_Usable, CMD_Is_Radar_On, CMD_Is_Radar_ContinuousSweep_On, CMD_Is_Radar_OneSweep_Available,
CMD_Is_Crew_control_station_Active, CMD_Is_Battle_stations_Active, CMD_Is_AAgun_Team_Active,
CMD_Is_DECKgun_Team_Active, CMD_Is_Damage_Team_Active, CMD_Is_Systems_control_station_Active,
CMD_Is_Guns_control_station_Active, CMD_Is_torpedoes_auto_loading_Active, CMD_Is_User_free_camera_Active,
CMD_Is_Underwater, CMD_Is_UserRadio_Active, CMD_Is_Gramophone_Active,CMD_Cam_zoom_in, CMD_Cam_zoom_out,
CMD_Cam_zoom_cycle, CMD_Cam_wheel_zoom, CMD_Cam_tight_toggle, CMD_To_left, CMD_To_left_fast, CMD_To_left_slow,
CMD_To_right, CMD_To_right_fast, CMD_To_right_slow, CMD_To_up, CMD_To_up_fast, CMD_To_up_slow, CMD_To_down,
CMD_To_down_fast, CMD_To_down_slow, CMD_Move_forward, CMD_Move_forward_fast, CMD_Move_backward,
CMD_Move_backward_fast, CMD_Strafe_left, CMD_Strafe_left_fast, CMD_Strafe_right, CMD_Strafe_right_fast,
CMD_Strafe_up, CMD_Strafe_up_fast, CMD_Strafe_down, CMD_Strafe_down_fast, CMD_Rot_left, CMD_Rot_right,
CMD_Rot_up, CMD_Rot_down, CMD_Rise_periscope, CMD_Rise_whole_periscope, CMD_Lower_periscope,
CMD_Lower_whole_periscope, CMD_Stop_periscope, CMD_Rise_obs_periscope, CMD_Rise_whole_obs_periscope,
CMD_Lower_obs_periscope, CMD_Lower_whole_obs_periscope, CMD_Stop_obs_periscope, CMD_Lock_target,
CMD_Unlock_target, CMD_Toggle_lock_target, CMD_Lock_guns_target, CMD_Set_tgt_sel_value, CMD_Set_telegraph,
CMD_Set_telegraph_by_off, CMD_Get_depth_under_sub_keel, CMD_Toggle_TDC_autoupdate, CMD_Sonar_rotate,
CMD_Radar_rotate, CMD_Radar_toggle_on_off, CMD_Radar_toggle_sweep_focus, CMD_Radar_toggle_range,
CMD_Order_maintain_depth, CMD_Change_hydrophone_volume, CMD_Sonar_ping, CMD_Sonar_pong, CMD_Heading_to_view,
CMD_View_to_heading, CMD_Camera_on_current_unit, CMD_User_cmd_end,CMD_Crew_cmd,CMD_Maneuver_officer ,
CMD_Propulsion_standard, CMD_Propulsion_recharge, CMD_Rise_snorkel, CMD_Lower_snorkel, CMD_Toggle_snorkel,
CMD_Rig_for_silent_running, CMD_Secure_from_silent_running, CMD_Toggle_silent_running, CMD_Maneuver_dive,
CMD_Precision_dive, CMD_Set_speed, CMD_Set_throttle, CMD_Ahead_slow, CMD_Ahead_one_third, CMD_Ahead_standard,
CMD_Ahead_full, CMD_Ahead_flank, CMD_Back_slow, CMD_Back_standard, CMD_Back_full, CMD_Back_emergency,
CMD_All_stop, CMD_Set_course, CMD_Set_rudder, CMD_Rudder_hard_to_port, CMD_Rudder_hard_to_starboard,
CMD_Rudder_amidship, CMD_Set_depth, CMD_Set_depth_dial_international, CMD_Maintain_current_depth, CMD_Dive,
CMD_Surface, CMD_Periscope_depth, CMD_Snorkel_depth, CMD_Knuckle_port, CMD_Double_knuckle_port,
CMD_Knuckle_starboard, CMD_Double_knuckle_starboard, CMD_Deploy_decoys, CMD_Crash_dive, CMD_Emergency_surface,
CMD_Depth_changing, CMD_Maneuver_officer_end,CMD_Navigation_officer, CMD_Choose_destination_point,
CMD_Plot_course, CMD_Return_to_course, CMD_Search_pattern_1, CMD_Search_pattern_2, CMD_Search_pattern_3,
CMD_Report_time_to_turn, CMD_Report_time_to_course_end, CMD_Report_range_to_course_end,
CMD_Report_depth_under_keel, CMD_Report_weather, CMD_Navigation_officer_end,CMD_Weapons_officer,
CMD_Activate_deckgun, CMD_Activate_flakgun, CMD_Activate_A01gun, CMD_Activate_A02gun, CMD_Deactivate_gun,
CMD_Gun_manual_mode, CMD_Fire_gun, CMD_Open_torpedo_tube, CMD_Close_torpedo_tube, CMD_Open_sel_torpedo_tube,
CMD_Close_sel_torpedo_tube, CMD_Toggle_open_close_torpedo_tube, CMD_Fire_torpedo, CMD_Select_torpedo_tube,
CMD_Select_tube_1, CMD_Select_tube_2, CMD_Select_tube_3, CMD_Select_tube_4, CMD_Select_tube_5,
CMD_Select_tube_6, CMD_Select_single_tube_index, CMD_Select_salvo_tube_index, CMD_Cycle_torp_tube,
CMD_Cycle_fore_torp_tube, CMD_Cycle_aft_torp_tube, CMD_Set_salvo_mode, CMD_Set_torpedo_depth,
CMD_Set_torpedo_depth_international, CMD_Set_torpedo_speed, CMD_Set_torpedo_pistol,
CMD_Set_torpedo_straight_run, CMD_Set_torpedo_2nd_gyroangle, CMD_Set_torpedo_leg_length,
CMD_Set_torpedo_pattern_angle, CMD_Set_TDC_bearing, CMD_Set_TDC_target_range, CMD_Set_TDC_angle_on_bow,
CMD_Set_TDC_target_speed, CMD_Set_spread_angle, CMD_WP_Target_nearest_merchant, CMD_WP_Target_nearest_warship,
CMD_WP_Target_nearest_ship, CMD_WP_Target_recommended, CMD_WP_Identify_target, CMD_WP_Solution_to_target,
CMD_WP_Fire_torpedo, CMD_WP_Compute_solution, CMD_WP_Solution_on_map, CMD_WP_Report_tubes_status,
CMD_WP_Report_damage, CMD_WP_Take_photo, CMD_Set_realspread_angle, CMD_Set_tgt_mast_height_international,
CMD_Rescue_Survivors, CMD_Weapons_officer_end,CMD_Watch_officer, CMD_WA_Target_nearest_merchant,
CMD_WA_Target_nearest_warship, CMD_WA_Target_nearest_ship, CMD_WA_Target_recommended, CMD_DGuns_Fire_at_will,
CMD_DGuns_Hold_fire, CMD_Toggle_DGuns_Fire_at_will, CMD_DGuns_Short_range, CMD_DGuns_Medium_range,
CMD_DGuns_Long_range, CMD_Toggle_DGuns_range, CMD_DGuns_Aim_hull, CMD_DGuns_Aim_cmd_deck, CMD_DGuns_Aim_weapons,
CMD_DGuns_Aim_waterline, CMD_DGuns_Update_target, CMD_AAGuns_Fire_at_will, CMD_AAGuns_Hold_fire,
CMD_Toggle_AAGuns_Fire_at_will, CMD_AAGuns_Short_range, CMD_AAGuns_Medium_range, CMD_AAGuns_Long_range,
CMD_Toggle_AAGuns_range, CMD_AAGuns_Aim_fighters, CMD_AAGuns_Aim_bombers, CMD_AAGuns_Aim_any,
CMD_AAGuns_Closing_targets, CMD_AAGuns_Any_targets, CMD_Toggle_AAGuns_Closing_targets, CMD_AAGuns_Update_target,
CMD_Man_the_deck_gun, CMD_Man_the_flak_gun, CMD_Man_the_deck_and_flak_guns, CMD_Watch_crew,
CMD_Toggle_battle_stations, CMD_Toggle_activate_damage_control_team, CMD_Toggle_activate_aa_gun_team,
CMD_Activate_aa_gun_team, CMD_Toggle_activate_deck_gun_team, CMD_Activate_deck_gun_team,
CMD_Report_nearest_visual_contact, CMD_WA_Report_damage, CMD_WA_Engage_target, CMD_Watch_officer_end,
CMD_Radio_operator, CMD_Report_nearest_radio_contact, CMD_Send_contact_report, CMD_Send_patrol_report,
CMD_Radar_one_sweep, CMD_Radar_continuous_sweep, CMD_Radar_turn_off, CMD_Gramophone_toggle, CMD_Gramophone_play,
CMD_Gramophone_stop, CMD_Gramophone_prev, CMD_Gramophone_next, CMD_Radio_operator_end,CMD_Sonar_operator,
CMD_Repeat_last_report, CMD_Report_nearest_sound_contact, CMD_Report_nearest_warship_sound_contact,
CMD_Hydrophone_normal_sweep, CMD_Follow_nearest_sound_contact, CMD_Follow_nearest_warship_sound_contact,
CMD_Estimate_range_to_contact, CMD_Precise_range_to_contact, CMD_Send_sonar_range_to_TDC,
CMD_Send_sonar_bearing_to_TDC, CMD_Sonar_operator_end,CMD_Crew_cmd_end,CMD_Enter_ Adversarial_mode,
CMD_Set_escort_throttle, CMD_Set_escort_course, CMD_Set_escort_position_fore_far,
CMD_Set_escort_position_fore_near, CMD_Set_escort_position_aft_far, CMD_Set_escort_position_aft_near,
CMD_Set_escort_position_left_far, CMD_Set_escort_position_left_near, CMD_Set_escort_position_right_far,
CMD_Set_escort_position_right_near, CMD_Set_escort_defensive_mode, CMD_Set_escort_aggressive_mode,
CMD_Set_escort_search_mode_on, CMD_Set_escort_search_mode_off, CMD_Set_escort_attack_with_side_ASW,
CMD_Set_escort_attack_with_aft_ASW, CMD_Set_convoy_zigzagging_on, CMD_Set_convoy_zigzagging_off,
CMD_Set_convoy_throttle_slow, CMD_Set_convoy_throttle_fast, CMD_Show_AdversarialMode_Dials,
CMD_Hide_AdversarialMode_Dials, CMD_ActivateEscortTab, CMD_ActivateConvoyTab, CMD_ActivateCameraTab,
CMD_Is_Any_Escort_Unit_Alive, CMD_Is_Any_Convoy_Unit_Alive, CMD_Is_Selected_Escort_In_Defensive_Mode,
CMD_Is_Selected_Escort_In_Search_Mode, CMD_Can_escort_attack_with_aft_ASW, CMD_Can_escort_attack_with_side_ASW,
CMD_Is_Convoy_Performing_An_Evasive_Course, CMD_Toggle_Escort_Defensive_Mode, CMD_Toggle_Escort_Search_Mode,
CMD_Toggle_Convoy_Evasive_Course"


Но это понятие входит в статус:
UPCCareerMissionStatus
...
СSS_NewCommand
CSS_FlotillaChange
CSS_BaseChange
CSS_RankAdvance
CSS_Award
CSS_PatrolStart
CSS_ShipSunk
CSS_AircraftDestroyed
CSS_UnitDestroyed
CSS_ObjectiveReceived
CSS_ObjectiveAchieved
CSS_PatrolEnd
CSS_Killed
CSS_AbandonedShip
CSS_CareerEnd
CSS_OfferNewCommand
CSS_OfferFlotillaCommand
CSS_OfferNewJob
CSS_RefitInBase
CSS_RefitInPatrol
...
CUPCCareerMissionStatus_AbandonedShip ...
...
И если ты не ошибся в написании, то похоже в Логрусе туповатые переводчики ... ???
__________________
Best regards,
Anvart

Последний раз редактировалось Anvart; 21-05-2007 в 13:22.
Anvart вне форума   Ответить с цитированием