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Старый 09-07-2010, 04:52   #1069
CrazyIvan
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Сообщение от goldorak Посмотреть сообщение
So the navalsimengine does not set THRUST and max speed to ZERO to sunked units. Is this the problem ?
Even if it were somehow impossibile to set these values to zero, how about a very small value so even if the units move, they move what several hundred feet during a typical multiplayer mission (that almost never goes beyond 4 hours) .
Would this be an acceptable compromise ?
>> So the navalsimengine does not set THRUST and max speed to ZERO to sunked units. Is this the problem ?

Yes.

I shall measure moving - for one hour.

Then the displacement of a platform will be precisely known (in kts).
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