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Сообщение от goldorak
So the navalsimengine does not set THRUST and max speed to ZERO to sunked units. Is this the problem ?
Even if it were somehow impossibile to set these values to zero, how about a very small value so even if the units move, they move what several hundred feet during a typical multiplayer mission (that almost never goes beyond 4 hours) .
Would this be an acceptable compromise ?
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>> So the navalsimengine does not set THRUST and max speed to ZERO to sunked units. Is this the problem ?
Yes.
I shall measure moving - for one hour.
Then the displacement of a platform will be precisely known (in kts).