Тема: RA 1.40 Crash
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Старый 30-11-2016, 01:29   #10
Phantom
Aircraftsman
 
Регистрация: Nov 2016
Адрес: Italy
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Сообщение от risorgimento59 Посмотреть сообщение
The crash on 2256.dmp seems caused by the "happy" coincidence of the 3D engine picking a 32-bit backbuffer (side effect of the D3D8 emulation wrapper, I believe?) and the non-power of 2 size of gen_dlg_MIDLFT.bmp of shared graphics package.

My notes about it:
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Сообщение от risorgimento59 Посмотреть сообщение
Beside this, there're just 2 other CTD causes from the attached minidumps.



This is a problem reading a -10000.f variable added by the mod to the NavalSimEngine .text section (it's pad/alignemnt data in the vanilla 1.04).



This one happens inside the 88th method (+0x15C) of db manager's virtual table. Perhaps something related to the RA mod changes to the db structures?

Maybe I will investigate them more deeply, if I'll be able to find some more free time.

Hope this helps you guys.
Keep up the good work!
Thanks risorgimento59 (are you italian?) for your help! Unfortunately i cant do much. I hope this can help the RA team for future fixes. The only workaround i found is run DW not from steam but instead create a shortcut and run it.
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