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Старый 21-02-2017, 22:19   #2399
pepe
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Atomic Run is in early stage and i need to find good nuke explosion sound (not real). Some object have unchecked “INCLUDE IN SIM” but other are important for collisions (only simulated) and for visible destructions (show dead platforms ON).
I plan two version for this scenario:
- mainly single player (more simulated objects, others playable platforms will be removed) where you can choose 1 platform for playing (Udaloy recommended)
and maybe:
- multiplayer (less simulated object for better stability)

Breakwater is nice looking decorative element, but also i need it for collisions.
For example Petropavlosk-Kamchatsky is a mix of simulated (2) and non-simulated (4) object only for decorative purpose. But after explosion i need some parts of this city visible as destroyed*.

Afterall it is early stage and i have time for considering some ideas. You have point about slowing performance but it is not too important in SP mode. Actualy this scenario is suspended because i had problem with conversion of wave. Without good sound this mission is pointless

In SP mode when player take american sub or surf, playable Udaloy will be change to Udaloy AI with 2 random versions of waypoints.
Actualy all playable US platforms are only for testing.

* - I have made some tests with several "quadcon" objects and "add fire" scripts but game was often crashed.
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