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Старый 15-04-2010, 22:39   #827
goldorak
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Сообщение от Sag75 Посмотреть сообщение
I know Goldorak, but isn't the nixie only against passive torpedoes? is it?
The point of the 2 playable surface units is this.
Since wakehoming against playable units doesn't work (damn SCS), the torpedoes will be fired in snaphsot.
If passive the nixie can take care of it.
If they are active, then your best bet is to drop a sonobuoy to get a fix on the weapon and then get out of the way before you fall inside its acquisition cone.
In either case they are not much of a threat.

The situation is a little bit different against torpedoes launched from playable units. But even here, you can't use the wakehoming ability. So you have to use either active or passive and steer the torpedo on the correct course. For the player on the frigate, the best tactic is the same, drop the nixie and an active sonobuoy.

Having countermesures as on the subs doesn't really change that much the situation. Although if they were available it would be a little "plus".

@ Drakken : losing the ability to drop sonobuoys from the helicopters is a feature that should not be eliminated. They have their uses.
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