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Сообщение от whiskey111
Now, I made a single player mission. Flight schedule was set up on 15min.
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-Jaf-
You were right about radar issue. I haven't play non-moded version that I completely forgot how it was.
By the way, I did several tests on win7 and winXP IN SINGLE PLAYER.
There is very interesting issue of "torpedo in the water' message.
For win7: I got this message in range of (about) 25nm
For winXP: as it was developed, in range of 3nm.
As long as I have tested this version of RA I have noticed only this difference between winXP and win7. AI behaviour is the same. Everything else work correctly on win7.
Additionaly one more question: I have an impression that all warships have the same range of radar. Any chance to fix it ?
I have no idea what is causing the difference of message range on win7. I hope it is fixable.
I would like to do for you any test you wish to make this mod fully compatible with win7.
I hope There is a chance to help you all who create this mod.
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Probably that there is a problem in due course of readiness 15 minutes.
I think that time 15 minutes - bugget. I do not receive rise of the helicopter in this time.
However readiness 30 minutes - works fine.
Concerning radars (surface search radars) - the distance is limited to horizon.
Height of masts - is not considered. Only value of the size of the radar signature.