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Старый 30-03-2011, 23:46   #1535
Snipt
Leading Aircraftsman
 
Регистрация: Jan 2011
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Сообщение от Invicible Посмотреть сообщение
Have you used programs like Registry Cleaner, or you have defragmented the PC?
These questions because some remedial programs and defragmenting eliminate the sound of many functions ....
Uhm... no, i did not do any defrag or registry works after i completly deinstalled and reinstalled the game and the mod. A friend of mine claims to have the same trouble. Also all other ingame sounds work fine, also stock sounds.

Well, if you say it gotta be with mine i better go check deep into the dlls and files there see if i can make up a solution for this.

Concerning the torpedo: I am well aware this torpedo retargeting function exists, but that certainly does not explain why a torpedo that was active at first runs in passive mode after retargeting. And it also does not explain how a missile launched from an AkulaII can impact the water 2 miles west south west of my location and IMMEDIATLY without making a single noise home in on my sub which was submerged at 1400 feet opposite of a layer AND a sound-speed "barrier"and effectively sink me. I observed this happening with Truth setting enabled as me and my friend were testing this mod with a large carrier BG. There were a lot of torpedo fights that preceded this event, but its still a "miracle".

Well anyway, i just wanted to bring attention to this. You guys made such a great mod that it impossibly could run free of mistakes. So a lot thanks for this, hope now that its mentioned maybe someday someone more knowledgable then me will notice this as well and may do something about it. For the rest thanks a lot guys and you Ivan especially as lead designer of this mod (i take it ) for an enhancement i have long been waiting for

Cheers
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