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Сообщение от CrazyIvan
Probably not. This requires a significant enhancement of the algorithm. And besides - we can not get a text and voice message about the wire break. It will just work like a deliberate bug.
And how do you envision this? A turn on more than 90 degrees from the current course - is a sharp maneuver? Then in the attack phase, the wire will inevitably break off.
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I has not idea about how is the torpedo guild-wire in reality.
just think it would be much more challenge and fun if there's some maneuver limitation you have to think about while guilding a torpedo.
for example: max turning rate of own sub.
max ownsub's heading deviation from torpeto's initial heading.
max speed.