Показать сообщение отдельно
Старый 18-06-2010, 09:47   #981
sertore
Sergeant
 
Регистрация: Sep 2009
Адрес: Italy
Сообщений: 176
Exclamation [BUG] Abnormal sonars sensitivity in RA 1.1 FINAL

Dear RA modders, here is a multiplayer mission that we played yesterday night, experiencing some queer and not understandable behaviours.

Recapping our feelings:
  • the Akula at 50m and speed 6knots, was detected by the Akula 2, at depth 505m with layer at 280m, from more than 10nm with all sonars (and viceversa)
  • the Akula 2, at the same navigation conditions, heard the Harushio sailing at 3knots at more than 20nm
  • sometime, during the game and without any apparent reason, all the sensors were blinded for few minutes, and was not possible detect other units even if located at less than 1nm of distance

This is not the first time that we experienced the stellar sensitivity of sonars with the new version of RA 1.1 MOD: maybe the environmental conditions have an unexpected impact on sonar performance? Or did you changed the sonars sensitivity for gameplay reasons?

Can you please check and let us know your impressions?

Thanks in advance for support,
Sertore

PS: to let the scenario playable in single player you have to edit it moving the units of side 0 more far from the AO: I did not do it to avoid to change something, possibly wrong, in original file played.
Вложения
Тип файла: zip _deadly_training.zip (3.0 Кб, 716 просмотров)
sertore вне форума   Ответить с цитированием