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Старый 08-07-2010, 17:35   #1065
CrazyIvan
Bugcatcher
 
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Регистрация: Nov 2008
Адрес: Russia Kursk City
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Сообщение от cayman Посмотреть сообщение
why is that? it can only effect active sonar which is true, no harm to realism and more fun
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Сообщение от goldorak Посмотреть сообщение
Why is the sunken unit displaced by the navalsimengine ? Does the engine assign a non zero speed where instead it should be 0 (not something approximately zero) ?

The mod already has s sunken sub (i think its a sunken xia) object in the database that can be placed in missions. I don't remember this object moving all over the seabed during the 2 or 3 hours of the game.

Why does it work for one kind of object but not the other ?
XIA SSBN Sunk: Separate object in DataBase - and it in mission real ALIVE object.

Damage SHIP (or SUB) - real DEAD object. (grey mark on Nav. map)

Besides, XIA SSBN Sunk - in a database WITHOUT THRUST and with max spd = ZERO.

Therefore also is not displaced...
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