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Старый 12-07-2011, 02:40   #1696
CrazyIvan
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Регистрация: Nov 2008
Адрес: Russia Kursk City
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Just solved the problem:

Old radeon drivers: turn catalyst A.I. feature OFF. New radeon drivers (with no catalyst A.I. off option): move catalyst A.I. slider to HIGH QUALITY (=OFF) position. It works for me. May be it'll help someone else.
CrazyIvan
Is it possible to make A.I. fire missiles simultaneously (OSCAR II shipwrecks for example), not by one and then wait till fired missile hits the target or is selfdestroyed?

This problem was successfully solved - thanking Krabb.

The engine of game (as well as the engine SubCommand) - interferes with normal work of launchers.

Actually all SSM and Guns launchers have "Rate Per Minute" (RPM) value 1 missile for every 10 seconds.

That is - SSM of a missile can not be launched more than 6 at one minute. Even VLS launchers.

Also, such option as " density salvo " is spoiled. The ships do not put mass missile attacks.

It was corrected. Launchers now right used RPM value.

PS: In multigame I received CTD - as soon as the weapon amazed target. (In Single Player - CTD Not Found !)

The reason was audio driver. After I have blocked the driver - CTD, was not present any more. As however and sound
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