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Старый 18-06-2010, 18:04   #986
sertore
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Регистрация: Sep 2009
Адрес: Italy
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Сообщение от CrazyIvan Посмотреть сообщение
OK - I understand concerning a sonars problem in the MULTIPLAYER.

However I can not say yet now - whether we can check up multiplay game through debbuger to copying noise signatures and other data, necessary for investigation this problem.

You played these missions on the original 104 versions, or LWAMi mod?

It is necessary to understand - is stock a problem, or introduced bug during modification game.
As far as I know, we did not see this type of issue before, even on the first version of RA 1.1, where we found rather the sonar sensitivity a little poor: this is why my first question was - "Did you change the sonars sensitivity for gameplay reasons?".

At the moment we are confident that this type of issue was introduced by the last version of RA 1.1, the newest one, while the old ones work fine, like the stock game patched 1.04 and the LWAMI modded game.

We will perform some tries, playing the same mission with the previous version of RA 1.1, letting you know the result.

Thanks.
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