Two issues to report:
1) SM1 from ffg are no more detecting vessels, they seem to pass through them...
2) The new Adcap doctrine seems to imply that after a shot torpedo first goes up to a certain depth (ca. 200 ft) and only goes back toe preset depth after activation (enable) and if back to pre-enable goes back to ca. 200 ft. It makes it difficult to steer a torpedo under the layer to keep it stealthy and only let it go above layer upon activation. Is it normal or is it a bug in your opinion?
Thanks for the development and can't wait to see next patch!