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Старый 17-02-2016, 21:13   #2215
FERdeBOER
Leading Aircraftsman
 
Регистрация: Jul 2010
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Сообщение от CrazyIvan Посмотреть сообщение
For the new version (1.41) we made equivalent regarding the AI Sub and the User Sub towed arrays.

In order to AI Sub could travel at maximum speed when evading torpedoes, it should retracted a towed arrays. ( Then AI Sub will only operate the spherical and hull sonar - but an possible maximal speed for normal work spherical hydrophone). It is the appearance of a real baffle area for Sub with Towed array.

BUT - the tactics may be different - the AI Captain will do sampling how to fight underwater. With the deployed towed array or retracted.

If the AI Captain towed array not retracted, then he will not go at maximal speed - as human player for save own towed array.

A very important change for 1.41 - AI sonarman will now work in real time.

In the stock version, the doctrine always get the right target data (course, speed, and direction of the torpedo), even if the sonarman can not hear the torpedo (very high speed - washout display sonar.)
And in order to get fresh target data, AI sonarman would be obtained data in real time. And not by fraud - when sonarman torpedoes lost, but the target data is still - fresh.


More - AWACS planes have “FC Jam Radar” against SAM and AAM missile that uses an active guidance (Radar). This radar signature of the aircraft is reduced to a minimum, and the incoming missile - maybe destroyed.


Aircraft Electronic Warfare, will affect as SAM, AAM and also the SSM missiles with active guidance - such missiles will also be damaged – self destruct.

You guys are amazing!
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