The bug of spontaneous inclusion of active sensor controls was removed.
( The description of this bug, write in the document RA_Weapon_Info_rev2.pdf on page 48 - " About Active Sensor Enabled Bug ")
[About Active Sensor Enabled Bug:
In the engine of game there is an essential bug - if your distant controlled helicopter will be
counterdetected by enemy unit, and the is classified as -HOSTILE -, then by the helicopter the
NavalSimEngine will under duress switch ON a Your Helo radar.
If hostile sub which has counterdetected your helicopter there is at periscope depth - a radar the
helicopter will be SWITCHED ON. If the Sub not at periscope depth, radar is NOT SWITCHED
ON. [Damn It Evil …]
It is fair as well for the surface ships - while they were NOT found out by an enemy, the radars
at them will be switched off ( If EMCON Option Enabled In Mission Editor). But if there will be
an counter detection (for example: AI SUB will find out this ship even at 20 miles far, but sub
stays at PD), the NavalSimEngine also will switch ON radars by the ship. It is simply incredible
- how the submarine can, SWITCH ON radars an the Enemy ship?
Why by the ship (or by helicopters) the active sensors, are enabled - me it is not known.]
The special gratitude for -Krabb-, without which it would be impossible!