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Старый 31-05-2017, 20:04   #2493
pepe
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Сообщение от CrazyIvan Посмотреть сообщение
Information about global reworked for ver. 1.42:.
38 - Weapon malfunction have been introduced (small percent). Mines, Torpedoes, Missiles and Sonobuys can be refused - now they are not 100% reliable weapons.
This option can be disabled via Dangerous Waters.INI file: After the first launch of version 1.42, the line WeapMalfunctions appears in this file.
Set it NO, if you want the weapon to be 100% functional.
How about MP session? Is host config will override players settings?
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