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Старый 28-06-2010, 11:54   #1016
goldorak
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Регистрация: Dec 2008
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@ sertore : One last thing about torpedoes :

Unless you are discussing wake homing torpedoes that are basically fire and forget, you only need care to fire them to intercept the wake of your target, there is no way for AI target ships to evade them; all other torpedoes, which means wire guided ones, such as the UGST and mk 48 when launched against human controlled units HAVE to be wireguided to the target.
You cannot expect to fire and forget and have the torpedo figure it all out.

Firing at close range, whether mk 48 or UGST the lethality is more or less the same.
At greater distances you cannot fire only in snapshot and expect to hit the target, moreso if the target is evading.
You need to steer these weapons onto the target.

The last mission Betasom played, had a player steering his mk 48 to hit the target.
The player that was hit was astounded to see the torped backtrace and hit him.
And he shouldn't be surprised.
The lethality of the UGST and Mk 48 rests entirely on the ability of the operator to bring the weapon on the target.
If you don't then even the mk 48 can miss.

Players need to learn to account for this new tactic. In other mods torpedoes had a larger acquisition cone, so you could fire in snapshot and be more or less sure of acquiring your prey.
Now its not so easy.
You need to take into account search depth, you need to take into account countermesures which have a real effect, you have to take into account maximum speed and turning radius etc...
And you have to STEER the weapon on the target.

If you don't steer the weapon on your prey the mod isn't really at fault is it ?
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