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Поиск: Сообщения от: CubanFoxtrot
Раздел: S.C.S. Dangerous Waters 09-02-2023, 17:58
Ответов: 3,369
Просмотров: 1,554,333
Автор CubanFoxtrot
Great. That was more or less what I had...

Great. That was more or less what I had understood then from your previous message. :)
If I were in your shoes at this point, I'd try to rewrite the whole (exe, not nse) sensor's detect routine in...
Раздел: S.C.S. Dangerous Waters 01-02-2023, 22:19
Ответов: 3,369
Просмотров: 1,554,333
Автор CubanFoxtrot
Any news guys? :pilot

Any news guys? :pilot
Раздел: S.C.S. Dangerous Waters 06-01-2023, 22:05
Ответов: 3,369
Просмотров: 1,554,333
Автор CubanFoxtrot
Hi CrazyIvan. Don't know if Google Translate...

Hi CrazyIvan.

Don't know if Google Translate is doing a great job here and if I understood entirely, but the point you're raising is the NSE (AI) simulation models are semplified version of the...
Раздел: S.C.S. Dangerous Waters 28-01-2022, 21:39
Ответов: 3,369
Просмотров: 1,554,333
Автор CubanFoxtrot
Thanks for this quick solution. But please...

Thanks for this quick solution.
But please don't give up with your original intention!

void Commander::ProcessSolutionType_20017470(SolutionType* solutionType)
{
if (this->AIPlayer_70)
...
Раздел: S.C.S. Dangerous Waters 24-01-2022, 21:09
Ответов: 3,369
Просмотров: 1,554,333
Автор CubanFoxtrot
I really don't remember anything about how the...

I really don't remember anything about how the Link Data was implemented.
Can't help there, sorry.
But [SolutionType-0B4h] will definitely lead to crash on that void/bool?...
Раздел: S.C.S. Dangerous Waters 23-01-2022, 18:47
Ответов: 3,369
Просмотров: 1,554,333
Автор CubanFoxtrot
Hello. I'm also experiencing constant/immediate...

Hello.
I'm also experiencing constant/immediate crashes at <Data>000175fa</Data> like Swampy's last week report. I'm playing first mission of RA campaign.


text:200175FA cmp ...
Раздел: S.C.S. Dangerous Waters 19-09-2018, 19:32
Ответов: 3,369
Просмотров: 1,554,333
Автор CubanFoxtrot
What's the obstacle exactly, CrazyIvan? I know...

What's the obstacle exactly, CrazyIvan?
I know a little bit about OsSensorDetectEvent, OsSensor, etc. too.
Not as much as you or as I'd like, but still we might try to cross opinions and formulate...
Раздел: S.C.S. Dangerous Waters 28-12-2017, 14:23
Ответов: 3,369
Просмотров: 1,554,333
Автор CubanFoxtrot
Wow!!! :32: May I ask if they're new...

Wow!!! :32:

May I ask if they're new Interface DLLs built from scratch in VC++ or still adaptations of existing ones in x86 ASM? :52:

Also, for sake of curiosity as I consider myself the worst...
Раздел: S.C.S. Dangerous Waters 21-12-2017, 23:48
Ответов: 946
Просмотров: 347,185
Автор CubanFoxtrot
Would it be possible to upload some memory dump...

Would it be possible to upload some memory dump (as extended as possible) of the crash, please?
Their location looks somehow linked to SimpleGame3D (HF Sonar's scenes) rendering setup...
And the...
Раздел: S.C.S. Dangerous Waters 30-11-2016, 20:44
Ответов: 12
Просмотров: 9,131
Автор CubanFoxtrot
You're welcome CrazyIvan. The database...

You're welcome CrazyIvan.

The database problem looks like broken referencing to the array of entities.
I cannot understand where the invalid index comes from, sadly.
But it seems to occur inside...
Раздел: S.C.S. Dangerous Waters 29-11-2016, 23:29
Ответов: 12
Просмотров: 9,131
Автор CubanFoxtrot
Beside this, there're just 2 other CTD causes...

Beside this, there're just 2 other CTD causes from the attached minidumps.



This is a problem reading a -10000.f variable added by the mod to the NavalSimEngine .text section (it's...
Раздел: S.C.S. Dangerous Waters 29-11-2016, 23:18
Ответов: 12
Просмотров: 9,131
Автор CubanFoxtrot
The crash on 2256.dmp seems caused by the "happy"...

The crash on 2256.dmp seems caused by the "happy" coincidence of the 3D engine picking a 32-bit backbuffer (side effect of the D3D8 emulation wrapper, I believe?) and the non-power of 2 size of...
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