RA 1.40 Crash
Hello everyone!
I'm new in the forum. First I wanted to congratulate the creators of the mod! It's really fantastic!:) But I have a problem, very often (almost always) the game crashes when it finishes the loading of the mission. I've tried various settings, differnt d3d8.dll etc. But I can't resolve it. Any idea? Thanks in advance! |
I think, more information needed: type of Windows, minidump and etc. (I have Windows7 Home Extended, 64-bit; DW 1.0.0 + patch 1.0.4 + dwx 1.40 - no crashes...)
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Windwows 10 Pro 64bit, DW 1.04 Steam edition, d3d8.dll (provieded with RA Mod), RA.140, Rus voices 1.39. |
Windows SDK includes minidump`s viewer (kd.exe or similar)... It can show the causes of crashes.
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Try to take advantage of his advice: http://www.redrodgers.com/forums/sho...81&postcount=4 |
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Hmmm... Maybe options for debugger needed... Show stack... Second way: run dw under debugger. (I like OllyDbg)
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The crash on 2256.dmp seems caused by the "happy" coincidence of the 3D engine picking a 32-bit backbuffer (side effect of the D3D8 emulation wrapper, I believe?) and the non-power of 2 size of gen_dlg_MIDLFT.bmp of shared graphics package.
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Beside this, there're just 2 other CTD causes from the attached minidumps.
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Maybe I will investigate them more deeply, if I'll be able to find some more free time. :) Hope this helps you guys. Keep up the good work! |
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TO: risorgimento59 Thank you Comrade! I replaced the wrong code for NavalSimEngine of the relative values -10000. Non-flushed cash bug has occurred. But on Win 7 - there is no effect of this error. |
You're welcome CrazyIvan.
The database problem looks like broken referencing to the array of entities. I cannot understand where the invalid index comes from, sadly. But it seems to occur inside a loop running until a counter reaches db->profileArr[i].unk0c... Maybe this is an hint for you. @Phantom: Yes, I'm Italian. ;) |
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