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-   -   -ReinForce Alert - worldwide discussion (https://www.redrodgers.com/forums/showthread.php?t=4912)

pepe 13-06-2018 23:18

Цитата:

Сообщение от CrazyIvan (Сообщение 145005)
Who crashes?
Who killed or who is dead?

Usualy killed player

But during Shkvall 2 tests nobody had any crashes. Test were done only with ALFAs

CrazyIvan 14-06-2018 00:01

How often do you evaluate it?
10 games - how many bounces with such a finale?

pepe 14-06-2018 00:11

2/10 maybe 3/10. I don't know exactly because im usualy host.
Often killed player think - he is alive but his game crash. All rest can se his "deadplatform".

It happens not only in 1.45 but in previous versions too

CrazyIvan 14-06-2018 00:21

All rest can se his "deadplatform".
It – fantastic condition. Incredibly.

pepe 14-06-2018 00:24

:)

In MP games we usualy use "Show Deadplatforms" options

CrazyIvan 14-06-2018 00:28

The killed player, is eliminated for real, from the game.:killer:

It's good that alive player - remain alive. :198:

pepe 14-06-2018 00:30

"Only the dead have seen the end of the war." - in this case its not true :D

CrazyIvan 14-06-2018 00:35

Цитата:

Сообщение от pepe (Сообщение 145015)
"Only the dead have seen the end of the war." - in this case its not true :D

For the living, the war (Battle) will continue. And only for the dead - it is over.

seadog0514 02-07-2018 10:20

bug report
 
Вложений: 1
093 withi default weapon configure

CrazyIvan 02-07-2018 12:33

You must load weapons at the WEAPON LOADOUT station before the mission.

seadog0514 05-07-2018 04:26

thx, got that.

MAC-L 12-07-2018 21:55

I am mainly play Dangerous Waters with RA but recently got Sub Command on a sale and are using your SCX mod there. I used the simple installer from SubGuru and now noticed a SCX update pack attached in your main post. Do I need this update?

Thanks

CrazyIvan 12-07-2018 23:04

This update is needed.

However, it is not compatible with those missions and companies where you can use Delta and Juliett Subs. (when ago I was doing a mini-patch with playable Delta-IV SSBN and Juliett SSG)

seadog0514 30-07-2018 06:37

suggestion:

is it possilbe to give player the option of manually detonating torpeto?

Submereged 12-09-2018 01:41

Hey CrazyIvan, I was wondering if it would be possible to increase the top speed of the Virginia Class? Since it's beam is only a foot wider while having 5,000 more horsepower than a Los Angeles class it should be able able to go faster than an LA while maybe a knot slower than Seawolf. If you want more proof, what would accept? Janes or other publications showing its top speed?

Submereged 12-09-2018 04:14

Цитата:

Сообщение от Submereged (Сообщение 145075)
Hey CrazyIvan, I was wondering if it would be possible to increase the top speed of the Virginia Class? Since it's beam is only a foot wider while having 5,000 more horsepower than a Los Angeles class it should be able able to go faster than an LA while maybe a knot slower than Seawolf. If you want more proof, what would accept? Janes or other publications showing its top speed?


Here's what I have from Janes fighting ships!

https://i.imgur.com/3NtYYhm.jpg

Billy 14-09-2018 05:40

Just a question, do we have a Russian voice mod for version 1.45? I don't like having Russian crew speaking to me in English.

CrazyIvan 14-09-2018 08:17

Цитата:

Сообщение от Billy (Сообщение 145077)
Just a question, do we have a Russian voice mod for version 1.45? I don't like having Russian crew speaking to me in English.

https://drive.google.com/open?id=1oa...twU-jMj5DUpLgE

Compatible with 1.44 and later version.

Billy 14-09-2018 22:14

Ivan, I know you did a few fixes for a few missions and campaigns. Such as the mission "Race of the cripples". Are these fixes incorporated in 1.44 or 1.45?

CrazyIvan 15-09-2018 21:44

what's wrong with this mission?

PS: I did something to fix it, but I do not remember exactly


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