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And if the unit is ticked as "KeyPlayer" in Mission#1, and in the next Mission#2 you put a unit with the same name , then the appearance of this unit in the second mission will depend on the survival of this unit in the first mission. Цитата:
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to your ...\Dangerous Waters\Scenario folder. |
@Jaf
Thanks for the tips on #1 and #3. For #2, what is your range? In my scenario, the target was at 10k yards and I saw absolutely nothing. Also, my newly launched torpedos or countermeasures don't show up either. |
I found a funny thing about perry.
if you keep CIWS in FULL AUTO mod, it will shoot any missle perry fires........... is there any place we can find new mission or campaign? |
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For example, ADCAP gives no signal when moving to/from you, but if perpendicular to your course it return a signal. |
I am in the process of building a new campaign which features SSN VA class and more modern platforms and weapons than most of existing campaigns. However I am still learning mission editor, so I need some help from experts here. Here is my number 1 lesson:
1. In the second mission of the sub command campaign, "Transit", there are a few scripts (1 through 4). I believe these scripts are about system damage on towed arrays if own ship attacks civilian ships. However, I don't understand why the mission needs these scripts and triggers. So as soon as you attack a civilian ship, your system gets damaged as a punishment? |
If you attack civilian vessels - the commander of the ship should be punished and not the system. :D
If you attack civilian vessels - other naval patrols should be increased. Who will find your captain - and punished. |
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But you can still see and mark faint contact. Hint: send another ping (or pings) and you can see contact. |
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any suggestion
how to remain undetected? and how to counter detect? |
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Detection is NOT your main problem during battle. When you understand this, you will change style of playing for better: more aggresive and more effective. Situation 1 when you are in Maritime Patrol Aircraft (MPA) https://i.imgur.com/omExqJE.jpg Situation 2 on Los Angeles https://i.imgur.com/9zCqM1P.jpg DW in single player mission is not good for learning because computer AI can very easily to identify almost all detected targets. For example: when you ping once computer AI have your position (bearing and range) but human player have ONLY bearing. Play more MP sessions. |
There is some conflicting info on SSN VA. So TA29 is on port side or std side? If you read the info in reference, it says port side in one area and stb in another.
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I have advice:
Just stream wathever you want, mark contact and check on map source. |
thx
thx for advices.
For so many single-player missions, they want you to follow or attack enemy sub/ship while maintaining undetected or counter-detected, I thought that's realy difficult to achieve. So I ask for some help. from China, there's rare ative player at this days. I tried tunngle before, connection not so good and not so many free time to play online. Recently free, I will tried it again. and last question, the situation-1 you gave, how to identified target not using visual-identification? |
shit. last year I still can register tunngle with bad connection. and now I even cannot open their website.
I install EVOLVE successfully, anyone is using it? |
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@seadog0514 DW in MP is team work. If you cannot identify platform maybe someone else can do it (from your team)
Other ways: - fly very high and drop sonobuoy in good direction (sono can travel long range from high altitude) - force Udaloy to turning on radars and use ESM for identification - fly very high - over udaloy SAM max altitude - observation - civilian ships usualy have constant speed and course - sometime you can observe missiles from one unidentified surface ship - flying with EMCON - if Udaloy is also with EMCON you can identify it visualy - many other ways depends on battle situation :) Just play wise and try to be elastic for changes BTW we start usualy at 20-22 CET time Fridays, Saturdays and few time during week. Only Directplay8 connection because Tunngle is some kind of malware aplication. |
thx for the suggestions.
I think it will be after midnight when you guys starts to play. pity. |
question:
1:is it true that no sub(including AI-sub) can detect high frequency signal in DW? 2:when you are guiding sm-1mr or SA-N-9, you have to wait the missle to destroy or miss it's target, then you can fire next missle to attack other target. all the time only one sm-1 or sa-n-9 in air? |
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