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Просмотр полной версии : TCPrime/TestCenter Update Notes - May 10, 2007


Hokum
11-05-2007, 10:31
http://forums.station.sony.com/swg/posts/list.m?topic_id=326131

Content:

Death Watch Bunker - Balance pass on the death watch bunker.

Combat:

Personal Shield Generators (PSGs) will now take armor diminishing returns into consideration.
Area Effect attacks now have a chance to trigger reactive procedural effects.
Reactive procedural effects are now normalized based on attack speed.

GCW:

Reduced proc chance on the GCW reactive health and action restoration stims.

Beast Master:

Opening a backpack that is displayed in the incubator experiment window will now display the backpack's contents in the incubator experiment window rather than in a separate window.
Tulrus Mounts and beasts should now have a smaller collision radius, thus allowing you to ride your mount thru smaller arches in cities.
Eopies can now be made into mounts.

Azure Cabal Quest:

Fixed issue where the player receives a timer warning message after the quest is completed.

Trader:

New Reverse Engineering combinations have been added that will allow traders to discover "modifier bits" to use in creation of Skill Enhancing Attachments to modify:
Dodge- Chance to avoid an attack.
Parry- Chance to negate damage when using a melee weapon.
Block Chance- Chance to prevent a portion of incoming damage.
Block Value- Increases the potential amount of damage negated when blocking.
Evasion Chance- Chance to avoid a portion of area effect damage.
Evasion Value- Increases the potential reduction in damage when evading area effect attacks.
Strikethrough Chance- Chance for your attacks to avoid a portion of your target's armor.
Strikethrough Value- Increases the potential amount of armor ignored during a successful strikethrough attack.

Commando:

Proximity mines now require the Commando to be in Special Forces Status before placing.
Mines can no longer be placed while mounted on a creature or vehicle.

UI:

Elite and boss enemies will now have a distinct target display to alert you to their status. Elite enemies will have the new target display in a silver color, while boss enemies will have their display colored gold. Existing UI elements to denote elite/boss status remain untouched.

General:

Fixed an issue with Wookiee chest armor removing the Wookiee Under Armor Shirt

Hokum
11-05-2007, 10:32
Death Watch Bunker - Balance pass on the death watch bunker. - "баланс" обычно означает, что мобы стали злее :)

Gaschek
11-05-2007, 23:08
Вот-вот! А мне там шлем надо скрафтить, и Владу штаны новые нужны.:D Расст, а-у!

З.Ы. Нашел пост Расста полуторагодичной давности по этому поводу:
Между прочим, почти наверняка если до 13 числа мы не соберемся в DWB, потом мы там выжить не сможем.:D

rasst
11-05-2007, 23:47
Так и было, по-моему. Пока не пришло NGE и 90 уровень.